This game is a simulator of a schoolboy, which you create yourself. Learn, buy completely unnecessary things for the student, meet with lol, and do what you want. Isn't that what everyone wanted in school years: complete freedom of action that will not be limited by law, adults and other factors?
The story related to the journalism club was continued. In addition, the Hitomi number now appears in the phone numbers, which can be used for its intended purpose.
The Korean translation has been updated. Most of the Russian text was replaced by English, while the other part was replaced by Korean.
An optional possibility to cohabit with Ayano Eshida was added. At the same time, new events and mechanics related to this very possibility were added.
Now the phone number of Ayano Eshida appears after passing the corresponding event.
Two new locations were added: "Fountain in the Park", and "Temple". Both have their own interactions.
The ability to pump luck in new locations has been added.
4 new possible items have been added to the character's inventory. You can buy them at the Temple.
Added events have for the moments when you get fired from your job at the grocery store. In addition, another rather long event was added to the existing list of working events.
Skipping the mini-game at work has been redesigned. Now, skipping it, you can get the available events from the pool.
207 male names, 250 female names, 426 surnames were added to the American dictionary of names; 181 male names, 502 male surnames, 165 female names, 478 female surnames to the Slavic dictionary of names; 494 male names, 337 female names, 553 surnames to the Japanese dictionary of names for randomized NPCs.
A new feature has been added to the randomized NPC generator. Now, by issuing the first/last name of the NPC, the generator checks its uniqueness. In other words, there will no longer be randomized NPCs with the same first/last names.
A new effect has been added to the combat system related to your character's luck score.
One new perk was added to the perk selection menu at the very beginning of the game.
The "Cunning" attribute has been redesigned. Now its value depends on the indicator of intelligence and eloquence.
The "Authority" attribute has been redesigned. Now for each aggressive interaction and fights, depending on their outcome, you get authority. The level of fear of a randomized NPCs towards you depends on it. The more authority you have, the more susceptible the NPCs will be to your aggressive interactions.
Now, the more attribute luck you have, the more money you make at the grocery store, through theft and racketeering.
Fixed a bug where there was the possibility of endless agitation.
Fixed a bug where the progress of the quest associated with the agitation could be displayed as 0 out of 5 in the diary, although in fact the quest could be safely passed by that time.
Fixed a bug where it was possible to talk about Ayano with Yuki Oota after the latter's performance.
Now, if Ayano Eshida is waiting for you in the back room, club events will not appear until she is back in the club room.
Fixed a bug where the exception could pop up at the very beginning of the game when interacting with NPCs.
The Guide's reaction to your exit from the game is now updated depending on the button you press. Also in this menu, the graphical error of the "No more asking?" function has been fixed, and now it shows the current state.
Fixed a bug where music would not play in the main menu if a new interface style was selected.
The saves system has been completely changed and modernized. Now there shouldn't be any errors with lists, overwriting, and creating a new save.
Fixed an issue with endlessly repeating negative club events, as well as a club event where a budget is given.
Fixed a bug where you were kicked out of school at 21:00, while it worked until 20:00.
Fixed a bug where the NPC's ID could be forgotten during communication, which led to problems such as changing the gender, changing the character itself per second on the screen, as well as many other similar errors.
Fixed a bug where tense music after fights was not replaced by normal music.
Minimum thresholds for attributes are set. Now there should be many times fewer exceptions associated with them.
A condition has been made that events with Hitomi cannot be called until an event involving truancy and Yuki Oota is completed.
Fixed Yuki Oota's daily routine when she lives with you. Now at 5 am, she will not be busy with paperwork, but will be safely asleep. In addition, some other minor issues related to this have been fixed.
Fixed a bug where you could invite people who were already members to your club using group interactions.
Fixed a bug where an incorrect item description could initially be displayed when opening the inventory.
Corrected the formula that calculates the font size for the names of randomized NPCs. Now the text that goes off the screen and goes to the next line, thus closing the next character, should be several times less.
Now, if someone cohabits with you, the event where Azumi walks around naked in your apartment will not fall out.
Fixed a bug where the Korean translation was missing the location "Beach" on the map.
Fixed a bug where an event related to Azumi could not fall out.
Fixed a bug where exceptions were thrown when starting a second new game during a single game session.
Fixed an issue where the your boss at the grocery store were smaller than other NPCs in sprite size.
Fixed a bug where a branch of events with secret a fan could not work during your game session at all.
Fixed a bug where the gender of the NPC was confused in aggressive interactions when playing in Russian translation.
Now, if you are tired for talking, the background will not be white.
Fixed the unstable "Wait for a lesson" function.
Fixed a bug in which Yuki Oota was in the student council office after the outcome of the meeting, at which it was decided to resign her post.
Hot Bug Fixes 1 for 0.916 Version:
Fixed a bug where Yuki Oota would endlessly call you to her office for a dialogue about the upcoming festival.
Fixed a bug where the female NPC would not close after the end of the dialog, and it could be seen in the events.
Fixed a bug where the time was lost after loading the save.
Fixed a bug where learning in the school library did waste energy, satiety, but time did not pass.
Fixed some bugs where the current progress for completing tasks in the diary exceeded the maximum required value.
The NPC activity value after starting a new game is now 63 percent. It can still be raised to 100, and this is done so that new players who are not aware of this possibility will be less worried about microfreeze or freeze down during the Waste Time process.
Now the names located in the lower-right corner of the screen in the interaction mode have their own formula for calculating the length of the text and fitting it to this font length. This means that there will no longer be any text that goes beyond its scope.
Fixed a bug where an exception could be thrown if you try to join a group interaction.
Fixed some typos in the English translation in the moments with group interactions, and also fixed the Russian text in the English translation in the moment when you preview the skills and character of a randomized character.
Fixed a bug where Meiko Tsukasa could show more than two times in the list of club activities.
Fixed a bug where the keyboard on Android devices did not close when typing characters in the grocery store, as well as choosing the color of eyes and hair in the editor of the standard school uniform.
Released 0.916 version UPD 06.04.2021 13:00 GMT +3
- Fixed a bug where Yuki Oota would call you to her endless to talk about the upcoming festival.
- Fixed a bug where the female NPC would not close after the end of the dialog, and it could be seen in the events.
- Fixed a bug where the first time you click on "create a save", it was not created.
- Fixed a bug where of which the time was broken, and its meaning could be displayed for more than 60 minutes or 24 hours.
- Fixed a bug where learning in the school library did not waste energy, satiety, and time did not go by.
- Fixed some bugs where the current progress for completing tasks in the diary exceeded the maximum required value.
- The NPC activity value after starting a new game is now 63 percent. It can still be raised to 100. This is done so that new players who are not aware of this possibility will be less worried about freeze down during the time-lapse.
- Now the names located in the lower-right corner of the screen in the interaction mode have their own formula for calculating the length of the text and fitting it to this font length.
- This means that there will be no more text that goes beyond its scope, or there will be much less of it.
- Fixed a bug where an exception could be thrown if you try to join a group interaction.
- Fixed some typos in the English translation in the moments with group interactions, and also fixed the Russian text in the English translation in the moment when you preview the skills and character of a randomized character.
- Fixed a bug where Meiko Tsukasa could show more than two times in the list of club activities.
- Fixed a bug where the keyboard on Android devices did not close when typing characters in the grocery store, as well as choosing the color of eyes and hair in the editor of the standard school uniform.
- The story branch, associated with the club of journalism and the student council, was updated. It has new details about relationships between Yuki and Ayano, an event with a meeting of the student council about the club of journalism with two endings, as well as the final dialogue with Hitomi after this particular meeting. It also has certain choices, due to which in the future the fate of your character can change significantly.
- A new plot branch was made associated with your secret fan. At the moment there are six new 18+ events and new mechanics with systems. A new possible item for inventory was also added - "Photos", which become available as soon as the very first event of this chain begins.
- New 18+ Event in a branch with real estate agency was added.
- More than half a dozen new 18+ events were added, which are scattered across locations: in the cafe, in the classroom, school roof and the club utility room.
- Six new club events were added, directly affecting the development of your club. Among them there are also events that increase the popularity and budget of the club, as well as other events that negatively affect club activities.
- Training in some places was expanded, as well as modified.
- The editor of the characters at the very beginning of the game was modified. Some of its functions were rewritten from scratch and many bugs were corrected.
- Some typos and mistakes in Russian and English translations were corrected.
- A behavior model of NPCs was improved: the transition to locations, the choice of clothing and interaction between each other became more logical. In addition, many famous bugs associated with these interactions were corrected.
- More rumors among randomized NPCs were added.
- Fixed graphic errors in the diary on the tasks page and on the achievements page.
- Fixed a bug, because of which at night in the new room you could have encountered exception. It could have also happened in the real estate agency, in scenes with Suzuki, as well as in some other points where the night room background was used.
- Fixed a bug, due to which, during a joint walk with randomized NPC, an exception happen.
- Fixed a bug, because of which there was no progress in improving intelligence after studying in the school library.
- Fixed a bug due to which some locations added before to favorites were not displayed in the corresponding menu.
- Fixed a bug in which the input of time on alarm clock was considered as input of a patreon code.
- Fixed a bug in which when visiting a cafe in the shopping center from 5 to 7 am, it was assumed that you walk around in school, thereby the guard was kicking you out.
- Fixed a bug, due to which girls could be generated and appear without hair in the editor. In addition, a pair of non-critical errors in the character editor was fixed.
- Fixed a bug because of which it was possible to undress occupied randomized NPCs.
- Fixed a bug, due to which it was possible to find randomized NPCs without clothes in public places.
Released 0.915 version It's been a month since the 0.914 update was released. The release time for the new version has come, and we present you with one of the most global updates in a year. It has many details, a huge number of possibilities and, most importantly, new vasts for imagination, because, in addition to a huge update to system of interactions and relationships with randomized NPCs, new locations were integrated with their own unique assignments. Together with them, respectively, new location interactions, new methods to pump attributes and even new opportunities to earn money. Also, in addition to updated locations and an improved system of interaction with NPCs, a couple of events were made that will undoubtedly please everyone who will reach them. And this is only a minor part. You can read all the changes and innovations for version 0.915 below, in the changelog, but now let's move on to a slightly different topic.
Soon there will be two votes: the first is for the content parts for the next update, the second is a survey, based on which we will continue to improve the existing translations. The first vote will be released soon, but the survey is more likely by March, by the middle of it to be more exact. They will be available to all subscribers whose level is higher than Friend ($5).
UPD 27.02.2021 13:01 GMT+3 - Fixed a bug where an exception was thrown at night in a new room. It could also occur in a real estate agency, in scenes with Suzuki, as well as in some other moments where the background of the night room was used.
UPD 07.03.2021 03:35 GMT+3 - Fixed a bug where an exception was thrown during a joint walk with a randomized NPC. - Fixed a bug where there was no progress in leveling up intelligence after studying in the school library. - Fixed a bug where some locations added to favorites were not displayed in the corresponding menu. - Fixed a bug where entering the time on the alarm clock was considered as entering the cartridge code. - Fixed a bug where when visiting a cafe in a shopping center from 5 to 7 o'clock in the morning, it was assumed that you were walking around the school, thereby the security guard kicked you out. - Fixed a bug where girls could be generated and appear bald in the editor. Also, at the same time, a couple of non-critical errors in the character editor were fixed. - Fixed a bug where it was possible to strip busy randomized female NPCs. - Fixed a bug where it was possible to find a randomized female NPC without clothes in public places. Innovations - Updated the branch related to the journalism club. Now it has new elections and events. Including 18+ content.
- The English translation has been improved. Mostly the diary and interface parts, but there are also many changes to the opening narrative related to Ayano.
- New options have been added and existing responses have been slightly tweaked related to the ability to paw randomized female NPCs.
- The possibility of inviting to the club, as well as campaigning, was expanded. Now, if the NPC does not agree with you, you can either persuade him or threaten him.
- Added seven new items to the grocery store that you can buy and use for your own purposes. Among them are brass knuckles, bats and knives to intimidate and/or use during fights.
- Added the ability to use inventory during fights. Now you have 16 items at your disposal that will affect your opponent in different ways!
- Added new effects for your opponent in fights: bleeding and disorientation, as well as a new outcome - intimidation.
- The calculation of combat statistics in the diary has been changed to more accurate. Also in the "Skill growth" category, a leveling progress indicator for eloquence and agility was added, and a new indicator was added to the "Activity statistics" - the number of victories in fights.
- Fast forward buttons are now available on the screen, in one click! Now, if you want to rewind the time by an hour, you just need to press one button under the time indicator.
- The maximum possible waiting time on site has been increased from 120 minutes to 360 minutes.
- An opportunity was made to make gifts to randomized NPCs. There are now 12 of them in total, and the percentage of delivery depends on your relationship and on the nature of who and what you are going to give.
- The menu for interaction with NPCs has been modified: more new categories, as well as the old ones have been completely redesigned.
- Now there are much less visual problems and congestion with actions.
- There are new interactions with randomized NPCs. Now you can have joint meals with them, relax and walk in the park/shopping center. In addition, there is a new possibility of stealing, available with the "Dexterous Hands" perk, as well as new romantic interactions with female NPCs and a new interaction of the "Communication" type - disputes.
- The existing system of interaction with randomized NPCs was corrected, and now, if you communicate with them successfully, then with some chance you can pump the "Speech" attribute.
- A new location "Beach" has been added, in which you can level up the attributes "Agility" and "Endurance", as well as spend time usefully walking along it... It is quite possible that you will find something standing in the depths of the sand.
- A new location "Real Estate Agency" has been added, in which it is possible to buy a new room for a character.
- Added two new perks to choose from at the very beginning of the game.
- A couple of critical bugs have been fixed, as well as some minor that do not really affect the gameplay. In addition, some typos in the Russian translation have been corrected.
- There are now more rumors about your character among randomized NPCs.
- The technical side of the game was slightly improved: old and unnecessary variables, locations and screens were removed, which made the game load a little faster and work on old PC / Android devices.
v.0.914 0.914 the update, as the vote showed, became a storyline. There are a lot of events, a new storyline, as well... Features! Among all this, new content has been added to the existing events, so if you want to explore the entire game and update, you will have to start the game again, however, most of the content is the storyline. You can pass it after passing the event with the festival or by selecting the appropriate item in the cheat menu! In addition, many well-known bugs of the game have been fixed, so it's much more comfortable to play. Among them were both critical bugs, and just annoying, for example, because of which some achievements were not performed... You can read all this below. In addition, a new vote will be released soon for patreon subscribers of the Friend tier ($5) and higher. This vote will decide how content the new update will have, so wait!
UPD 26.02.2021 00:36 (GMT+3) -Fixed a bug where an exception was thrown when meeting Ishida Ayano for the first time in the club. - Fixed a bug where there was an exception in the moments of club management. Innovations - New answer variations have been added to existing events with Yuki and Ayano. Among them, there are options that require intelligence to activate them. - A dialogue about eroticism was made in the interaction menu with Ayano. - A new location has been added - the journalism club, available after completing the story. - New features have been added to boost your eloquence and intelligence. Intelligence can now be upgraded in the library, and the ability to upgrade eloquence will open when passing a new story. - A new storyline was added after Ayano's speech, related to Yuki and the journalism club. At the moment, it has more than a dozen events, so there is definitely something to do. - A new story character, Hitomi, has been added. It can be found in the new storyline. - Added the ability to relax in the park and sleep in class. These actions restore you a little energy, but in return they take away more satiety than during your activity period. - The generator for randomized NPCs was improved at the very beginning of the game. Now biographies are distributed with the lowest number of repetitions, and the generation itself has become slightly faster on weak devices. - Improved Korean and English translation in some places. Some typos and errors in the Russian translation were also corrected. - Most of the game files have been optimized for weight and have become much less space-consuming on android/PC devices. - Added more possible rumors among randomized NPCs about your adventures. Bug Fixes - Fixed a bug where it was impossible to close the keyboard on android devices while entering the time on the alarm clock. - Fixed a bug where randomized NPCs didn't go out on weekends. - Fixed a bug where the "New Acquaintances 2" achievement was given indefinitely. - Fixed a bug where the achievement was not given "Is... This really true?". - Fixed a bug where if you start a new game two or more times in one session, an error occurred. - Fixed a bug where after an event with exbitionism, the girl doing it still remained completely naked. - Fixed a bug where intelligence was given in the physical training lesson. - Fied a bug where if you were late for a physical education lesson, the lesson ended exactly one hour later, without taking into account the time of delay. - Fixed a bug where during the dialogue with Suzuki about the festival, it was shown that only Suzuki was speaking. - Fixed a bug where attending physical education classes was considered truancy. - Fixed a bug where the energy was not replenished in one of the dates with Ayano. - Fixed a bug where they could call the student council in a cafe.
v0.913 - The main menu was modified: new elements were added to it, some old ones were removed, and in General the entire style was changed, and the main menu itself became more convenient for small devices such as Android. Also added a "change interface" feature in case players are uncomfortable with the new interface. - At the very beginning of the game, there a choice of classes that affects the predisposition of your character, and in General, the class system was redesigned. Now there are three of them in the game: sports, scientific and hybrid. - Added a new physical education lesson that can go with some chance, depending on the character's school class. In science, it does not appear at all, and in others, when it is successful, your character increases agility and endurance. - The system of being late for class has been added. Now, if you are late for a lesson for more than 20 minutes, you will have an event, the outcome of which will depend on your attributes, choices, as well as on the lesson itself. - The patreon code entry menu has been modified. - Training in some places has been expanded and modified. - A new location has been added - a cafe, where you can eat the food that you can cook, a little overpaying. - Added a new system of fights, in which there were 3 new blows, 2 States of the NPC / main character, logs of blows that are replenished every turn, a completely new interface, and in General, only the name remains from the previous system of fights. Fights now use turn-based mode and action points, which is why there is more room for tactics and maneuvers. - The system of distribution of combat indicators has been completely redesigned. Now they are calculated according to new formulas that fit the current balance in fights. - After a fight, you can now use aggressive interactions with a hundred percent chance. - In the NPC interaction menu, the fight call button has been moved to a more prominent place. - New aggressive interactions have been added, as well as old ones reworked. Now it is much easier and more profitable to win back the "bad guy"! - The generator code has been optimized. There were fewer unnecessary mistakes, and the generation began to go faster. Also on Android devices, the game began to go faster every act, the downloads began to go a little faster, albeit slightly. - The NPC behavior model has been improved: moving through locations and interactions between each other in randomized NPCs have become more logical and understandable. - Improved Korean translation in some places and fixed some typos in Russian/English. - Fixed an issue where the game font did not change in Russian and English after switching from Korean. - Added light version 0.913 of the update, which has a total file weight of less than 200 megabytes compared to the full version. This weight reduction was due to the optimization of existing png / jpg sprites, BG, CG, etc. in folders, and the overall quality of graphics in General did not fall much. - Lite-Mod can now be used directly in the game. In the room below the console, there is a button where you can enable/disable it.
v0.912 Additions: - Two new characters were added to the diary: Meiko and Suzuki. Also, information about these characters is already available in it! - Added the ability to meet with Ayano. Now you can offer it to her right in her interaction menu! - The storyline of Ayano has been expanded, and a new branch has been added with rape, which takes place at the player's request. - New H-content with Ayano has been added, with half a dozen new events and features. - Added the "Оne dialogue initiation by a randomized NPC per act" feature, which allows only one of the many randomized NPCs initiate a dialogue with you during the time the game character is on the location. In other words, there will no longer be a situation where one dialoge will immediately be followed by another. - Now, if you go to any location and you had the widget for getting an achievement at that time, it is forcibly closed. - A new translation was added to the game - Korean, made entirely by a person under the nickname Harshy. The language selection interface was also modified for this reason. - Some typos in the English translation have been corrected. - Added more rumors among randomized NPCs about your gaming adventures. - Now the reputation indicator is shown immediately after a successful shift in the grocery store. - Added warnings about possible game consequences in some controversial game moments. For example, when inviting Meiko to the occult club. - Reduced the chance of initiating a dialogue on the part of the NPC. - Added 4 new achievements
Bug Fixes: - Fixed a bug where progress was reset during the game with the words "Randomization completed". - Fixed a bug where the "Agitator" achievement was not issued. - Fixed a bug where exceptions occurred when randomized NPCs to talk to each other and you invite their to the club. - Fixed a bug where an exception occurred after reaching the value of any attribute more than 180 units. - Fixed a bug with incorrect display in the settings of active NPCs. - Fixed a bug where an exception was thrown during pointed generation with the value of the number of randomized NPCs below 100. - Fixed a bug where you didn't get satiety and energy during a date with Suzuki. - Fixed a bug where Suzuki was unavailable in the grocery store in some cases. - Fixed a bug where NPCs didn't initiate a dialog when the game character was in a class. - Fixed a bug where some icons on the PC disappeared after some time. - Fixed a bug where the text in the "History" tab in the game settings overlapped with each other. - Fixed a bug that caused -4 school absenteeism at the very beginning of the game.
v0.911 - The storyline with Ayano was continued. In total, it came out in more than 12,000 words, the basis of which tells about the other side Of Ishida Ayano and her relationship with Yuki Oota.
- More than seven new dialog variations have been added to the interaction menu with Yuki, Ayano, and Suzuki in General.
- Added more than half a dozen new events, the result of which leads to a new global.
- The diary has been expanded. Now the game information in it is much more than in the previous version of the game.
- Added the ability to visit Ishida Ayano's home after some interactions with her.
- The NPC generator was improved, some minor errors were fixed, and in General there were much fewer minor errors, which affected performance.
- There was a improved calculation of points of popularity, authority, etc. for a occult club. We also fixed some bugs in events located in the club.
- Guide has been expanded.
- A new feature has been added to increase the popularity points of the club.
- Improved performance on older Android devices.
- There are new rumors among randomized NPCs about your actions, if, of course, you committed them.
- Interaction with NPCs "Invite to run "and" Invite to study " is no longer displayed when you are out of school, and the location of these buttons has also been changed.
- Randomized NPC sprites started showing up in the old mode mode when you click on them and when they are busy.
UPD 01.10.2020 (Bug FIx): - Fixed a bug where story characters were not shown after group interactions
UPD 03.10.2020 (Bug Fix 2): - Interactions with the "Invite to run" and "Invite to learn" NPCs are not shown when you are out of school, and the location of these buttons has also been changed. - Sprites of randomized NPCs started showing in the old generation mode when you click on them when they are busy. - Fixed bugs in the old generation mode when entering group activity. - Fixed a bug where the location/activity didn't change when the main character successfully joined a group activity.
- Increased the number of generated characters to 200 when selecting optimal generation values. The maximum for point generation for non-patreon subscribers has also been increased.
- Reduced the chance of initiating a dialogue on the part of the NPC.
- Added two new classes, which are evenly distributed in the NPC during their generation.
- Changed the system that distributes NPCs by location. Now, depending on the nature of the NPC can be found on a night walk, skipping classes, and the distribution itself during lessons has become much better: most of the NPC during recess is in the cafeteria, classroom and pool, and the other is distributed throughout the school depending on their generated preferences.
- The randomized NPS generator and time detection function are optimized
- Added an activity for each randomized NPC. Now they are having lunch, talking to each other, hugging each other, figuring things out - all of this affects their relationships, and these relationships affect the interactions between them.
- For randomized NPCs, new attributes were added that affect events: predisposition to romantic interactions, crime, courage, etc. It also affects some interactions with and between them.
- Combat skills began to be updated every hour depending on the pumping of your attributes.
- The "Performance" section has been added to the settings menu. In it, you can disable some modules, miscalculations, and configure the percentage of randomized NPCs that will be active. This way, the game can be played comfortably even on the weakest device with flexible settings for performance and features.
- Now it is possible to conduct group dialogues and use other unique interactions with randomized NPCs.
- Training has been expanded. Now much more game elements are explained and much more detailed.
- The Russian text in the English translation has been corrected in some places.
- Many critical bugs have been fixed.
- A non-removable "diary" was added to the inventory, which can be used to view the progress of tasks, the list of achievements, as well as the General state of the character with his statistics.
- Added a quest system, which allows you to completely pass a particular branch of the selected character without any problems. This thing will significantly simplify the gameplay for beginners. (In order for this function to work correctly, you either need to start a new game, or independently move further along the branch of events with the character.)
- 33 achievements were added, as well as unique rewards for completing them. Accordingly, this allows you to make your character more flexible for certain tasks.
- Character statistics were also added to the diary for more convenient interaction with it.
- New animated notifications have been added.
- The code for initiating a randomized NPC dialog, the generator, as well as the time calculation and saving functions were optimized. When loading certain saves, the value of variables is checked.
- Added features for automatically rejecting dialogs with randomized NPCs, as well as a feature for disabling the "Dexterous hands"perk.
- The patreon code qrcode was removed, and its original functionality was enabled at the very beginning of the game.
- Fixed the critical error " local variable 'clothes' referenced before assignment".
- Reduced the probability of initiating a dialogue on the part of the NPC.
- The function of determining clothing by time and place for randomized NPCs has been completely redesigned.
- The next time you start a new game without restarting the school Game launcher, all functions will be disabled until you create a character and exit the generator. This fixes rare errors that appear in some cases.
- Fixed a bug when the code is entered incorrectly patreon.
- The probability that a randomized male NPC will ask you to smoke has been adjusted. We also fixed a bug where this event could not be executed, repeating itself from time to time.
- The position of clothing for randomized NPCs has been changed.
- Fixed generation errors that could cause NPC clothing to be mixed up in the first hour of the game.
- The system for initiating a dialogue on the part of the NPC has been upgraded. The main reluctance modifier was added to it, as well as some other parameters that caused events with randomized NPCs to drop out too often were changed.
- Fixed a lot of bugs related to the old NPC randomization mode
- The Russian text in the NPS editor has been corrected in the English translation.
- Fixed some errors when launching new events.
- NPCs initiate a dialogue even less often.
- Changed the variable initialization system.
- If there are any exceptions, the game progress is no longer reset.
- The saves have been fixed. Now everything should be stable on both Android and PC.
- Fixed a bug that caused the location interaction menu to disappear after communicating with Ayano, randomized NPCs, etc.
- Fixed a bug with randomizing a new type of NPC with a high probability of heterochromia.
- Fixed a bug where you needed to have much more intelligence than indicated to use a math book.
UPD 28.07.2020 23:20 GMT+3 (Bug fix 1): - Fixed the critical error "local variable 'clothes' referenced before assignment" - Reduced the chance of initiating a dialogue on the part of the NPC
UPD 30.07.20 18:20 GMT+3 (Bug fix 2): - The function of detecting clothes for randomized NPCs has been completely redone - The next time you start a new game without restarting the session, the timing function is disabled until you create a character and exit the generator. This will fix rare bugs that appear in some cases. - The error when entering the wrong patreon code has been fixed. - The chance of a randomized male NPC triggering a smoke call has been adjusted and reduced. Also, a bug was fixed, in which this event could not be executed.
UPD 31.07.2020 23:20 GMT+3 (Bug fix 3): - The position of clothing for randomized NPCs was changed. - Fixed generation errors that could cause NPCs' clothes to be mixed up in the first hour of the game. - The system for initiating a dialogue on the part of the NPCs was upgraded. The basic reluctance modifier was added to it, as well as some other parameters that caused events with randomized NPCs to fall out too often were changed.
This fix is already built into the build, which is provided below follow Mega links.
=== ENG ===
Novelty: - A new type of girl was drawn with her typical clothes, three skin colors, eyes, emotions, and other elements. Now it is generated along with the old type. - Hairstyles were updated for the old type of girls. Now they have a higher quality and the same drawing. - The function of sampling clothes by randomized NPCs was redesigned. Now they choose it based on several factors: time, preferences, and so on. Also, depending on the type of girl, her selection will change: the new type will choose a sailor suit and skirt, the length of which depends on depravity, and the old type will wear the usual white shirt and skirt. - The NPC editor was added after they were generated. Now you can point-adjust any female NPC, starting with his name and ending with his appearance. Also, using this method, the selection of clothing from NPCs will become much more obvious and easy for the player. - The generator has been updated and optimized: there are fewer errors that could heavily load Android devices. - The location navigation function has been updated: there was added a miscalculation of initiating a dialogue between the NPC and you, the chance of which directly depends on the time, nature, your relationship and, accordingly, actions. - NPCs finally take the initiative to communicate in their own hands, as you can understand from the paragraph above. They can invite you to smoke at school, talk about something, invite you to play sports and learn. - NPCs will respond to any of your plot actions, and there will be rumors about your adventures among them. For example, if you live with Yuki, you are free to ask your friends about it, if they think it necessary, and if Meiko will serve a whole pack of members of the occult club, respectively, you will be the first to be asked about it. - The list of emotions for NPCs has been updated. - Hentai patch is now enabled without entering a public patreon code not only on PC, but also on Android. - Added the ability to enter the patreon code directly in the room (menu of locations in the room) - Added cheat menu for Android devices(menu of locations in the room) - Now, if you enter a patreon code, it will be stored for the entire game session until you download a new version of the game. - Added new cheats
BUG FIX 0.907: UPD 25.06.2020 2:20 GMT+3 (Bug fix 1): - Fixed bugs with hairstyles on randomized NPCs - A new hairstyle was added - Fixed a bug that did not show the depravity parameter for randomized NPCs - Two new events were added for randomized NPS - Fixed issues with a bulging bra on some suits - Fixed a bug with displaying Russian text in English translation at the moment of costume change - Fixed some translation errors in events - Fixed a bug where information about the General depravity of the school was not available in the uniform standardization menu. UPD 26.06.2020 18:30 GMT+3 (Bug fix 2): - Hentai patch is now enabled immediately not only on the PC, but also on Android without entering the public patreon-code. UPD 27.06.2020 19:40 GMT+3 (Bug fix 3): - Now you don't have to restart the game or delete saves if there are any game errors or bugs when playing in English. UPD 30.06.2020 10:30 GMT+3 (Bug fix 4): - Fix bug 'depravity_list is not iterbal' - Now you don't have mandatory to skip time in school to get new Yuki events. - Russian words were corrected in some events with Yuki in the English translation of the game. This fix is already built into the build, which is provided below follow Mega links.
=== ENG === - Fixed the balance of spending money, you now start with 3000 credits. - At the very beginning, you are given a choice of character features: either you are given a little more money, or you know a little more recipes, or you have the opportunity to undress girls right on the street. - It is now possible to customize female characters. You can give them the appearance of your choice, you can make them wear nothing, providing you have enough depravity points. - It is now possible to live with Yuki in some interactions with her, and you can also start Dating her while sharing household chores. - It is now possible to change the club's popularity points for useful things, as well as actions. This also includes earning credits. - New h events have been added. - The attributes now show the dynamic parameter of NPC perversity. - Now you can skip the mini-game in the grocery store. - We added 11 new costumes for randomized female NPCs, 5 types of underwear, 4 types of hairstyles, 2 types of Breasts, and more than a dozen colors of eyes and hair. - One major event was added with a storyline NPC with branches by attributes. - The interface for interaction with randomized NPS was revised. Now when you open the menu with biographies, everything is closed except the most necessary information. - A new location was added - the women's locker room, where a couple of events take place - The album was remade by a player under the nickname Rameron.
- The behavior of NPCs in locations was changed. Now they are much more often in them than they are in the house. - More than 60 biographies were added. All of them have a total of 12K words and 50 of them are completely unique. Each biography is assigned to the NPC when generated at the beginning of the game with conditions by gender, club, and character traits. - The location of the relationship points with the NPC has also changed. Now it is located in a separate tab, where you can find full information about the character, starting from the club and ending with its attributes. - The interface of the main menu has been changed to a more practical and convenient one. Now it has become much larger and it has a "blind zone", which makes it much easier for Android users to use the scrollbar. - Added 5 new sorting methods that affect the location of NPCs in the list: by name, by clubs, and, in fact, by relationships. - Made the animation for the tabs. - A new favorite tab has appeared. You can add the NPCs and locations you need there. Fixed a lot of bugs and flaws. - Japanese dictionaries have been updated. More than 180 names and 80 surnames were added to them. - 15 additional biographies for NPCs were added for patreon subscribers. - Added a new type of leveling for the eloquence attribute. Now it can be pumped, learning details from the life of any NPC. - Added 9 new character traits. - Added store promotions that affect the price of certain products. - The training system has been expanded. Now the training is much more consistent and understandable. Finally, we have made a FAQ in the Discord for beginners.
- Added a new character- Meiko Tsucasa, who has a lot of events there are about 11,000 words, and also has a new system of compulsion, with which you can force her to do what you want. It is also possible to invite her to the occult club, using her for your own purposes.
- Changed the interface in the store. now it has several categories: products and equipment, now there is a video camera necessary for events with Meiko.
- Two types of sorting have been added to the club management menu for more convenient management.
- Added the ability to pump eloquence, and now notifications pop up when you pump attributes.
- The game has been completely translated into English, starting with the interface and ending with the dialogues.
- Censorship was removed from all CGS(thanks to the person under the nickname Sad Man for this)
- Many bugs were fixed. Including big ones. v.0.904 - Added a new character- Meiko Tsucasa, who has a lot of events there are about 11,000 words, and also has a new system of compulsion, with which you can force her to do what you want. It is also possible to invite her to the occult club, using her for your own purposes.
- Changed the interface in the store. now it has several categories: products and equipment, now there is a video camera necessary for events with Meiko.
- Two types of sorting have been added to the club management menu for more convenient management.
- Added the ability to pump eloquence, and now notifications pop up when you pump attributes.
- The game has been completely translated into English, starting with the interface and ending with the dialogues.
- Censorship was removed from all CGS(thanks to the person under the nickname Sad Man for this)
- Many bugs were fixed. Including big ones.
v.0.901 Почему некоторые элементы, обещанные в предыдущих WN, были не добавлены в игру?
Если кратко, то из-за разногласий в команде, а если более подробно, то одни элементы все еще тестируются, а другие попросту не готовы со стороны разработчиков, которые благополучно покинули команду вместе с этими элементами, а может и без них... В любом случае, как мне обещали эти бывшие разработчики, они справятся с объемами их работы, но, как оказалось, они не справились и с половиной. Ну, как бы то ни было, все эти элементы мы постараемся сделать за них (а может они и вернутся, но их обещания более описаны в WN не будут). Желаем им удачи, хоть они и подвели целую команду разработчиков и игроков, который лелеяли их обещаниями.
Что было сделано/добавлено/исправлено?
- Был добавлен персонаж, имеющий более 8 разнообразных H сцен, начинающихся от миссионерской позы и заканчивающихся на привычном пейзури - Сузуки. В общем числе это равняется 3 ивентам и неким подобием дейт-сим системы(50.000 написанных символов текста), прохождение которой займет более получаса.
- Была расширена система обучения.
- Было видоизменено главное меню. Теперь там есть две вкладки: обновление с кратким списком изменений на данную версию, а также неизменная информация о некоммерческой основе продукта. Кроме того, фон главного меню является динамическим и плавно меняется спустя какое-то время, а в само главное меню вписаны донатеры, донатящие достаточно большие суммы (10 баксов+): Preloa, l_maks_l, koskad
- Был видоизменен textbox, шрифт диалога и шрифт имени, имеющий теперь обводку. - Была переработана система работы в продуктовом магазине и написано 4 ивента. Теперь в оном имеется репутация и выговоры, которые влияют на полученные кредиты/время мини-игры и премии. (Система и ивенты, предложенная/написанные Андреем Малиновым, который благополучно ушел из-за разногласий)- Был добавлен общий интерфейс у телефона, который имеет некоторые анимации, также был изменен весь локационный UI: НПС, действия, а также переход по внутренним локациям осуществляется единым способом, который придумал и сделал Severunofu, благополучно ушедний за Андреем Малиновым из-за разногласий.
- Был исправлен баг с двоением персонажа после диалога, также как и многие другие. Неизменными остались лишь баги с меню создания персонажа, которое мы будем менять в корне, как и всю систему в целом.
- Была изменена система передвижения НПС. Теперь каждый из оных имеет степень активности и в зависимости от этой степени он гуляет по локациям или сидит целыми днями в школе/дома. Также теперь система передвижения имеет некую схему, по которой персонажи и двигаются, т.е. уменьшено влияние рандома на передвижение, а вместе с тем неписи не будут постоянно убегать от вас, когда разговор будет окончен.
Для подписчиков патреона:
Была изменена политика предоставления плюшек донатерам. Подписчикам с ролью Friend будет предоставлен полный список ивентов со всеми их условиями, Best Friend будут предоставляться некоторые инсайды, которые будут недоступны донатерам ролью ниже. Также эти две роли будут получать ранние сборки новых обновлений в дискорд канале. Comrade же получают доступ к программе Weekly News, которая перешла на платную основу.
v0.9 Что было сделано/добавлено/исправлено?
- Была полностью переработана система прокачки атрибутов. Теперь статус и успешность оного будет показывать на компьютере, в разделе с атрибутами/перками/статами и т.д. Также этот самый раздел был полностью видоизменен на тот, что более приятен глазу.
- Была добавлена локация "магазин манги", в которой можно купить на данный момент две манги со своими собственными переписанными историями. Одна из них является порнографической, так что любители хентая ликуют! На данный момент оные являются необходимостью для прокачки "хитроумия". В дальнейшем будут также добавлены обычные книги, с помощью которых можно будет получать перки/прокачивать интеллект.
- Исправлены малочисленные баги. В том числе и тот, который не давал очки за взятые перки/особенности внешности.
- Изменена система передвижения по школе: была добавлена панелька быстрого перемещения. Теперь за один клик, находясь у школьного двора, вы переместитесь в класс, в котором так же была изменена система обучения. Теперь вам не нужно кликать на иконку. Хватит лишь того, чтобы вы пришли в нужное время: 8 часов, 10 часов, 12 часов и 14 часов.
- Добавлена возможность ожидания в школе, дома и парке. Также в парке теперь можно бегать, поднимая уровень выносливости и ловкости.
- Были добавлены анимации в инвентаре, интернет-магазине. В последнем теперь все разделено на категории: манга и книги. Ассортимент со временем будет пополняться, а сейчас так, как есть.
- Сделана возможность звонков/смс со своими анимациями/возможностями. На данный момент любого НПС можно пригласить к себе домой и провести с ним время.
- Были удалена лишние ивенты/пикчи, дабы снизить вес в игре. так что многие картинки были урезаны в весе.
- Был добавлен вагон и маленькая тележка разнообразного контента.
Для патреон подписчиков:
- На андроиде появилась возможность выключать/включать хентай мод.
v0.8 Что было сделано/добавлено/исправлено?
- Была сделана возможность дарить подарки, от которых будет повышаться уровень отношений и привязанности.
- Была сделана новая работа "сортировщик товаров в продуктовом магазине" со своей мини-игрой, НПС, ивентами и другим доп. контентом.
- Было изменено расположение мест в городе. Также теперь все имеет свою обводку и доп. информацию.
- Была сделана функция вымогательства денег у НПС. Теперь вы сможете раз в неделю "собирать дань" с ваших одноклассников, если те имеют высокий показатель страха или уровень отношений.
- Был восстановлен бывший магазин с продуктами, удаленный еще где-то в 0.6 версии. Зайдя в него, вы вновь сможете купить нужные вам предметы, список которых лишь увеличился, как и потенциальная полезность оных: теперь они не просто занимают место в инвентаре, но и дают полезные баффы, восстанавливают энергию и сытость.
- Переработан инвентарь: полностью переосмыслена система веса предметов, а также их максимальная переносимость. Теперь все имеет вес, даже одна сигарета, которая на данный момент весит 2 грамма. Максимальный же вес вычисляется по формуле (выносливость + сила) / 10, т.е. на данный момент максимальный переносимый вес достигает 20кг, а средний равен 5кг. Как дополнение, каждый предмет имеет свое описание, информацию о количестве.
- Был добавлен шкаф, куда можно складывать все шмотки с инвентаря, кроме квестовых предметов(анкета для вступления в клуб и другие).
- Был переработан интерфейс в комнате. Теперь снизу показываются все доступные действия, изображенные иконками.
- Появилось 4 новых характера, от которых НПС будут действовать совершенно по-разному. К примеру, агрессивный всегда ищет жертву для гопстопа, а романтичный краснеет или целует вас в щечку, если ваши отношения достаточно хорошо развиты. Каждый характер имеет свое описание для действий НПС с вариацией под десяток.
- Стат "энергия" теперь влияет на геймплей. Вы больше не сможете 24/7 работать на заводе, после бодро идя в школу. По крайней без энергетиков.
- Было расширено обучение. Теперь гида стало еще больше!
- Был исправлен баг "JPEG loading error" на андроидах. Теперь владельцы телефонов на архитектуре ARMv7 могут посещать парк и ТЦ без особых проблем!
- И вновь изменен андроидовский GUI... Теперь гид на андроидах показывается так же, как и на ПК.
- Был вырезан английский язык.
- Были добавлены сохранения на андроид.
Для патреон подписчиков:
- Было расширено чит-меню в комнате. Также в игру были интегрированы патреон-коды, которые вы можете узнать в дискорд канале.
- Был добавлен Lite Mode, дающий 10.000 кредитов, +30 ко всем атрибутам, а также удаляющий проверку на энергию(вы сможете 24/7 ходить на завод, после чего бодро ходить в школу!)
- Были удалены ограничения по кол-ву созданных персонажей для подписчиков уровня Friend.
v.0.7 Что было сделано/добавлено/исправлено?
- Был добавлен торговый центр, который теперь доступен для входа. В дальнейшем он будет пополняться локациями, ну а сейчас так, как есть.
- Полностью переделан генератор НПС. Теперь он не имеет ограничений по генерации персонажей, но, конечно, проблемы все же имеются: этот генератор ограничивает интерфейс, который не способен во многом и 100 персонажей уместить.
- НПС имеют собственную схему передвижения, которая полностью завязана на времени суток. Теперь ночью, часов в 12, вы не встретите курящую школьницу-заучку за школой, которая сидит на кортанах и обсуждает со своим корешем гопником ядерную физику.
- Полностью переделано меню создания персонажа. Теперь оно содержит всю информацию, которую только возможно получить по перкам, особенностям внешности и т.д. Вдобавок к этому, добавлено окошко, показывающее выбранные перки/особенности внешности.
- Полностью переделано меню взаимодействия с персонажем. Оно имеет теперь режимы диалогов, информацию о том, что делает НПС, стоя перед вами, а также теперь вы можете видеть внешность нужного вам персонажа. Каждое из вышеперечисленного, конечно, кроме внешности, имеет свое уникальное описание. К примеру, сменив режим диалога, ваш текст при действиях полностью поменяется, а после каждого действия на вас будет холодно, а может и с искоркой в глазах смотреть собеседник. Все будет зависеть от развитости ваших отношений.
- Теперь нельзя обниматься/целовать/обсуждать романтические и интимные темы с парнем. В довесок к этому, при диалоге с парнями недоступен флирт вовсе. (Все это не из-за консервативных взглядов разработчиков... Может быть... В любом случае чуть позже это будет добавлено вновь.)
- Добавлен новый перк "Дамский угодник". Если вы его возьмете, то со всеми персонажами женского пола у вас будет плюсик к отношениям.
- Изменен основной шрифт игры на ubuntu.ttf
- После генерации персонажей теперь появляется их полный список со всей информацией. Также в компьютер была добавлена возможность просматривать информацию об уровне отношений с неписями.
- Появилась возможность поиска NPC по их ID на время бета.
Для подписчиков патреона
В дискорд канале вам выдадут всю информацию о читах. С помощью них вы сможете поднимать по своему усмотрению уровень отношений с неписями. Также вам выдадут некоторую информацию о том, как пропускать экран создания персонажа, поднимать уровень отношений с Аяно, а также как повысить некоторые статы в комнате.(изменено)Эта информация будет дополняться со временем, так что следить за темой.
- A shopping center has been added, which is now available for entry. In the future, it will be replenished with locations, but now it is as it is.
- Completely redone the NPS generator. Now he has no restrictions on character generation, but, of course, there are still problems: this generator limits the interface, which is not able to fit 100 characters in many ways.
- NPS have their own movement scheme, which is completely tied to the time of day. Now at night, at 12 o’clock, you will not meet a schoolgirl, a smoking schoolgirl, sitting at the cortans and discussing nuclear physics with her gopnik.
- The character creation menu has been completely redone. Now it contains all the information that is only possible to get by perks, features of appearance, etc. In addition to this, a window has been added showing the selected perks / appearance features.
- Completely redone the interaction menu with the character. It now has dialogue modes, information about what the NPC does, standing in front of you, and now you can see the appearance of the character you need. Each of the above, of course, except for appearance, has its own unique description. For example, changing the dialogue mode, your text will completely change during actions, and after each action it will be cold at you, or maybe you can watch the person you’re sparkling in your eyes. Everything will depend on the development of your relationship.
- Now you can’t hug / kiss / discuss romantic and intimate topics with a guy. In addition to this, flirtation is completely unavailable during dialogue with guys. (All this is not due to the conservative views of the developers... Maybe... In any case, a little later it will be added again.)
- Added a new perk "Ladies' Man". If you take it, then with all the female characters you will have a plus to the relationship.
- Changed the main font of the game on ubuntu.ttf - After the characters are generated, their complete list now appears with all the information. Also, the ability to view information about the level of relations with non-signatures was added to the computer.
- Now you can search for NPCs by their ID during beta.
For patreon subscribers
In the discord channel you will be given all the information about the cheats. With the help of them you will be able to raise at your discretion the level of relations with non-signatures. You will also be given some information on how to skip the character creation screen, raise the level of relations with Ayano, as well as how to increase some stats in the room. (Changed) This information will be supplemented over time, so keep an eye on the topic.
v.0.6 Что было сделано/добавлено/изменено?
- Добавлена динамическа карта школы/города. - Убраны локации, которые на данный момент не имеют контента. - Исправлены проблемы с GUI, сохранениями. Теперь сохранения есть и на андроиде. - Видоизменен интерфейс как на андроиде, так и на ПК. - Добавлено парочку эротических сцен, ивентов. - Добавлено под полдесятка неэротических ивентов с Аяно. - Расширена система обучения. - Видоизменен инвентарь. Теперь иконки предметов не накладываются друг на друга. - Расширена система дейт-сима(появились свиданки, которые в данном обновлении... Немного единичны?) - Расширена система взаимодействия с Аяно, таблица с ее действиями перенесена на более видное место.
What has been done/added/changed?
- Added a dynamic map of the school/city. - Removed locations that currently do not have content. - Fixed problems with GUI, save. Now there is a save on the android. - The interface on both android and PC has been modified. - Added a couple of erotic scenes, events. - Added by half a dozen non-erotic events from Ayano. - Expanded training system. - The inventory has been modified. Now item icons do not overlap. - The system of the date-sim has been expanded (there were dates that are in this update... A bit isolated?) - The system of interaction with Ayano has been expanded, the table with its actions has been moved to a more prominent place.
0.2ver - Добавлен компьютер со своими возможностями - Добавлено две работы - Добавлен генератор школы - Добавлен телефон - Меню взаимодействий с персонажами - Рандомизатор значений и параметров - Изменена школа. Время суток влияет на спрайты. - А также много незначительных вещей, которые попросту лень описывать, ибо это перечисление займет час.
0.3ver - Прописаны новые формулы для РПГ системы, которая была перелопачена подчистую - Полностью изменено меню создание персонажа - Прокачка большинства атрибутов доступна уже сейчас - Проверка времени перемещена в функцию, которая постоянно проверяется. Время теперь постоянно отсчитывается, если не считать неигровых багов, которых нереально добиться в геймплее. - Динамическая система изменений отношений с рандомизированными НПС(если долго не общаешься - минус отношения) - Чуть переделан интерфейс - Теперь все привязано к атрибутам/перкам/особенностям внешности - Полностью изменено главное меню - Добавлена поддержка английского языка на уровне гугл переводчика(достижение, правда?) - А также немного незначительных вещей
0.4ver - Выпущена андоид версия игры - Сделана интеграция модов/патчей - Сделано 2 ивента, исход которых зависит от ваших статов - Функция "жизни" персонажей. Теперь они могут быть занятыми - Обновлена боевая система - Добавлен гид, объясняющий некоторые механики, цель игры - Добавлена музыка - Исправлены баги предыдущей версии - В некоторых местах поправлена орфография
0.5ver - Добавлена система клубов - Добавлен клуб оккультизма - Добавлен НПС со своей сюжетной линией(на данный момент единственный), у которого прописано более 1000 строк текста, а если учесть, что в одной строке в среднем 5 слов и более, а в одном слове в среднем так же пять букв, то это... Где-то 25к символов.(Не знаю зачем это было написано, но раз нынче так популярно, то что уж тут поделать...) - Поправлен андроидовский GUI. Теперь текст не выходит за экран. - Немного исправлен GUI на ПК. Теперь-то его куда лучше видно. - Исправлены незначительные баги - Добавлена поддержка дискорда. Теперь вы можете зайти в это злополучное приложение и спросить о прогрессе разработки/сообщить о баге и т.д. в нем. - Расширено обучение
7-06-2021 the russian and english version of the School Game game has been updated.
ImagesVideo Installation help
In order for you to be able to install this game, you need to enable (allow) installation of applications from unknown sources (Unknown sources) in the phone settings. Usually this item is in the Security section