re: Dreamer is an adult gender bender visual novel about an impossible phone game that turns its user Zach into a girl before they even start the tutorial. With an impish and unreliable in-game A.I. as their only lead on how to change back, can Zach follow the rules of this insanely predatory game to survive, or will they lose everything that made them a man in the process?
Changelog: 0.5.5 (01/03/2021): Heavy cuts to Britney writing after the "Just ask her to come to your room." menu choice, but the cuts have largely been replaced with new content that is better and more concise (seriously, what is up with a lot of my earlier writing tapdancing around the point it is trying to get to?). The closet scene has been cut for now as it needs to either be replaced with something new or reworked so that Zach doesn't do something as stupid as light a road flare inside of 13 sq ft enclosure. Edits to Britney writing after the "Try to tell her the details over text." menu choice, as well as new content. Slight edits to the Keisuke shower sex scene. The usual slew of minor edits for stylistic consistency. T.E.A.C.H. has been replaced with C.H.E.A.T.S. Previously, 'self_worth' had been a separate variable originally meant for use exclusively in Keisuke's route, but it's been used like the T.E.A.C.H. stats for a while now, and this is a logical change that's been a long time coming. Some of the C.H.E.A.T.S. variables have been renamed ("Horny" is now "Horniness", "Emotion" is now "Emotionality", "Autism" is now "Aloofness", "Trans" is now "Transexuality (Femininity)", and "Self-Worth" is now "Self-Esteem"). This doesn't change how the variables function but helps to better explain what they mean. The personality quiz at the very start of the game has been slightly revamped to better explain what each variable affects. Extremely large swathes of borrowed Student Transfer code have been cut out of the game to drastically increase performance. Student Transfer goes for a complicated body swap system that uses character abstractions which re:/Dreamer has no need for. One of the biggest parts of this change is that re:/Dreamer no longer uses any of Student Transfer's code to display images. That code was rather unoptimized, and layeredimage displays take their place. Every last cg and character sprite in the game (including the placeholders) has been redone and scaled with waifu2x to give them that extra bit of visual pop. It's most noticeable on the Keisuke mall cg, masturbation, dream sex, and the mirror self-voyeurism. An Android-breaking bug with two of the shopping mall background images has been fixed (the JPEG files were encoded in an awful way that causes Android to have issues a PCs wouldn't). An extremely minor issue with the bitmap font used during variations of the Keisuke mirror sex scene has been fixed so that Ren'Py's error checker no longer yells at me for something that actually works. Outfits are no longer declared by hand with every scene change and are now a stored variable, which fixes two loose bugs. Why wasn't I doing this in the first place?
Britney's old sprites are GONE; taking their place are Myumi's new Britney. New Britney writing after the "Try to tell her the details over text." menu choice. A big slew of Britney edits all around. Redid the way layeredimage sprites store character outfits since it was a bad idea to let it reset every scene. My playtesting and lint checking shows that I got everything, but if I didn't, please let me know! Made a fancy new lex parser for standardized cps speeds independent of text tags. Standardized text sizes (somewhat). Redid the waifu2x 'layeredimage' scaling using 'waifu2x-caffee with upresnet10' as it gives more accurate colors than 'waifu2x-ncnn-vulcan with upconv_7' (likely due to no longer embedding an ICC profile into the new .PNG). Removed every last "show ryouichi" call to increase performance. Caught that I had accidentally scaled the shower hcg to 2K instead of 1080p (yay me for actually playtesting). Some very unfinished Ren'Py screens (gallery, sprite viewer, music room) have been commented out.
0.5.3 (12/05/2020): Edits to the Ryouichi confrontation to show off Zach as more of a scared opportunist getting revenge than a master manipulator. Zach's a lot shrewder than one might expect an autist of his caliber to be, but he's not able to pull off a mind game on that level. Ryouichi's sprite has been removed to prevent a potential legal issue from arising because unbeknownst to me until 2 weeks ago, the visual novel source of Ryouichi's placeholder sprites received a commercial English release literally days after Ryouichi's sprites were ripped for use in this game. Added a segment to Keisuke Day 2's morning meeting between Zach, Keisuke, and Ai based on whether or not Zach had "therapy" with Ai on Day 1, and if so, what he answered. The scene has other edits elsewhere. There's now a proper branch between Keisuke Day 3 Party and Keisuke Day 4 morning. The gap in story is still there, but at least you don't have to access the jump menu to get to Day 4, and there's a brief summary of the unwritten events that happened later that night. The content jump menu has been reworked for clarity and more options. Ai has been rebuilt from scratch with proper layered source files direct from her artist. The sprites had previously been delivered as .PNGs which required some rather imperfect Photoshop skills from myself to create the individual facial expression components, the flaws of which became overwhelmingly apparent after the game window size increase. These new parts are derived from the raw independent layers and look much cleaner. The Ai, Keisuke, shower sex HCG, and Zoey 'layeredimage' files have been rebuilt with downscaling via the waifu2x-ncnn-vulcan engine on the upconv_7 model. I had previously assumed that Lanzcos resampling algorithm would be sufficient for downscaling our very large source files to the size required by the game's 1920x1080 window, but applying that method to Ai's rebuilt 'layeredimage' files revealed noticeable anti-aliasing issues between her smaller facial components (such as her eyebrows) and the transparent pixels of the alpha channel that was not present with downscaled fully assembled sprites. Essentially, the pixels on these transparent edges were much sharper than they should have been when the image layers were assembled as a displayable within Ren'Py, waifu2x with a -1 denoise level produces more accurate scaling. But don't tell Ai that, or she'll try to take credit for an AI scaling engine producing better results. Zoey's placeholder sprites have been rescaled to the projected size of TiltSHIFT's Zoey sprites. Yes, she's really that short (160cm/5'3") compared to Keisuke (182cm/6'0"). But highlighting the height difference between her and Keisuke isn't the reason for this adjustment; no, she has been resized in order to pair better with the size of Myumi's Britney sprites. After some prodding, he has projected a date between December 4th and December 6th to complete the first pose of Britney's sprites to the point that they can be used in-game (that means giving her a full set of expressions, her facial emotes, the casual and nude outfits, both her hairstyles, and her glasses). I know all you yuri fans out there have been lamenting Britney's neglect for over 10 months, but she's finally going to get new story content next update!
0.5.2 (11/20/2020): The continuation of Zoey's first day of classes on the 5th day (Monday) of Keisuke's route. A few surprises. :^)
0.5.1 (11/07/2020): New Keiuske Day 4 content with Zoey going to her first day of classes. Zoey's sprites have been redone from being in Student Transfer's custom method to Ren'Py's propietary 'layeredimage' method. Bug fixes, particularly for the Android version.
0.5.0 (10/23/2020): The game switches over from a 1280x720 resolution to a new 1920x1080 one, meaning everything just looks better. Despite the larger files, the overall size of the game has decreased by around 30% due to managing our assets in a better manner.
0.4.4 (10/12/2020): re: Dreamer's first birthday! A much better route select menu built into the main screen with fancy T.E.A.C.H. sliders. The highly-requested Android version has arrived! Each release from now on will feature an Android build. From now on, the route flowchart will be bundled with each release as a .png, and the route flowchart has been reworked for ease of use. Keisuke Day 3 morning is finished.
0.4.3 (09/25/2020)]: The start of Keisuke Day 4 morning, where Zach goes to his first classes as a girl. The conclusion of the baths sex scene. Heavy edits to the second half of the Keisuke Day 2 shopping mall. A simplification of T.E.A.C.H.
0.4.2 (09/11/2020): Continues the morning-after scene with Zoey and Keisuke, and introduces a new scene were Keisuke and Ai meet for the first time.
0.4.1 (08/28/2020): A morning-after scene with Zach and Keisuke. Fixes for Britney's animations. Polish to the shower sex scenes.
0.4.0 (08/15/2020): Ai finally has sprites, and Keisuke has new sprites! The continuation of the shower sex scene with Keisuke (with new HCG).
0.3.9 (08/01/2020): The first half of the frat house party that Keisuke and Zach visit.
0.3.8 (07/03/2020): Quests are no longer required daily events. Instead, certain mandatory quests with a limited window will appear from time to time, requiring Zach's prompt action to complete. Losing the game no longer results in a player's memory loss about re: Dreamer. Now, only the discovery of an unauthorized player results in memory wiping. Zach's "AGP Admission" is no longer a mandatory event in the "Ai Therapy" scene. Now, players can choose Zach's response to Ai, all of which are affected by T.E.A.C.H. and previous choices. Spectators are now nigh-omnipresent in Status and will be tracking Zach's activities much more closely than before. Sections have been "trimmed of their fat," with many long-winded conversations either locked behind high Autism or removed altogether (with the goal being to start the game proper in less time).
0.3.7 (06/24/2020): Two new HCGs and their sex scenes.
0.3.6 (06/05/2020): New content with a sizable shopping mall outing scene in Keisuke.
0.3.5 (05/22/2020): Giving the game a proper intro (like a real VN). Edits to the introduction transformation scene and solo masturbation scene to make them hotter. Preliminary ways to edit T.E.A.C.H. variables. Linking the stub endings to the main routes. Lots of new backgrounds we have the rights to!
0.3.4 (05/08/2020): The continuation of the large bathroom scene with Keisuke (with our first custom-drawn HCG)! Filling in all the nasty WIP gaps in the story.
0.3.3 (04/24/2020): The continuation of the large bathroom scene with Keisuke.
0.3.2 (04/09/2020): The continuation of the large bathroom scene with Keisuke.
0.3.1 (03/26/2020): The start of an erotic baths scene with Keisuke and Zach that flexes the power of the new T.E.A.C.H. system.
0.3.0 (03/11/2020): The new Appendix System which gives juicy lore tidbits and info in a supplementary manner to the main game. The start of the T.E.A.C.H. system (named such as it tracks the Zach/Zoey variables Trans, Emotion, Autism, Control, and Horny that are decided as you make choices in the game, and these essentially "teach" the main character to act or react to things in certain ways). A save-checking system that warns you if your older saves might be incompatible due to changes in the game system. Phone image messaging functionality (so Zoey and Keisuke can send each other sexy pictures).
0.2.2 (02/23/2020): The biggest update yet! 2 to 4 hours of content has been added! Zach finally goes outside of his dorm room to seek help from Keisuke, his naturally athletic and hot-blooded best friend.
0.2.1 (01/17/2020): A dramatic and steamy continuation of the Zach/Zoey and Britney closet scene.
0.2.0 (01/05/2020): Honestly it's a lot. The in-game version postpartum gives the details better than a proper changelog can. Added a toggle option to avoid automatic text advancement in dramatic scenes.
v0.1.9 Britney, in which Zach/Zoey tags in a female friend to help with re. Dreamer's insanity. Steamy Dream, where Zach/Zoey confronts their dream self and learns a lot about attraction. 'audio' channel playback has been cut out when possible in favor of 'sound1' and 'sound2' SFX channels. Ai no longer has the role of "re: Dreamer tattletale," as the ominous "Server AI" has that job now. One (and only one) friend can be enlisted as an "accomplice" to help with re: Dreamer. Clarified a line or two of confusion between Haze and Zach/Zoey.
ImagesVideo Installation help
In order for you to be able to install this game, you need to enable (allow) installation of applications from unknown sources (Unknown sources) in the phone settings. Usually this item is in the Security section