A man on a mission to wipe out every goblin nest (and with a serious goblin fetish) arrives in a frontier town... where all the men have all mysteriously gone missing, and all the women are becoming increasingly horny. Will he ever be able to form normal human relationships with the thirsty townswomen, or will he lose himself to thicc goblin girls?
New scene involving Hoblina & Sorceress Bug fixes! Balancing, and some more loot!
Added in final pinups/Romance/Character cards, inluding some spicy ones, for Amazon, Bar Girl and General Goods Girl, hereby known as G.G. (according to the poll results).
A mildly spicy new scene in the Capital City... (during night time, look for someone stuck in a wall - east/business district) (animated!)
How to get to Capital City? Either during the Watertown quest, or afterwards (clear the Overrun Outpost first)
General Goods Girl, hereby known as G.G, gets a little dialogue adressing the name change (during your first meeting)
Randomized greetings for the guards in Hubtown. I will probably use this technique more often for random npcs in the future
Changed the district names in capital city
An abandoned house added to Hubtown. But why? No reason. For now. At the moment, its a slightly safer place to save when moving from one version to another, since there's no scripts/events in there.
Updated Hall of fame
Updated Cheat Room
Fixed wrong quest journal image + description
Fixed some tilesets that weren't working as intentional (for example you ended up on top of a tree in one area.
Better late than never, fixed a bunch typos/grammar errors, thanks -CookieMonster666- & Omnius
0.42.5 Let's See Paul Allen's Card II - Edition Just a quick "halfway" update, adding more character and pinup cards (including spicy ones).
Art/Scenes Added character and romance/pinup cards for Farm Girl, Smith Girl, Sorceress, Bath Girl, Blondie (armor shop) - 15 cards in total unless I counted wrong.
Moved over Goblina's dungeon scene to the new animation playing system - it was a pain in the ass. But the new system is more reliable in my experience, and most importantly allows for looping animations (basically all the other scenes in game uses the new system now).
Game Better, stronger, more interesting cards descriptions (in the inventory) Poison will wear off eventually, when walking, to avoid eternal poisoning if you don't have any cure items Updated hall of fame
Bugfixes Finally got rid off message saying its the end of content after chapter 3 (there's two more chapters after that!!) Fixed some typos
0.42 Let's See Paul Allen's Card - Edition
---Scenes/Art--- Updated the intro animations to use the newer looping method (basically everything after ch2 uses this) (this means new system not new anims) Fixed CH5/Added CH2 Cart Travel Cutscene (also added retroactively to previous public versions in case you feel like you've already seen them) First New Batch of Character/Romance cards (with new character Art) added! 11 in total. Added animations to Hoblina (in the Cave after the quest)!
---Game--- Frontier Conquest - New Mission Some small dialogue for Hobina in the game + nametag Added Chapter 5 to Chapter selection, might need some fixing in future tho Travel back to Capital City whenever you want (accessible after finishing the new FQ mission) Skip video plugin disabled by default now (its fairly obsolete now, and was causing issues for a small group of people)(If you want it back, its in the optional fixes folder + instructions) Small notification when Quest Guide get updated (Just once or twice at the moment, I'm testing it) Priestess Bonk attack - adjusted hit rate/accuracy Priestess Holy Light attack - slighly increased cast speed Balanced some encounters Fixed up the Quest guide with proper images and updated texts Updated some item icons Small edit to the main menu options Updated Cheat Room Updated Hall of Fame
---Fix--- Fixed Character Card not behaving properly Fixed CH2 quest log not triggering properly Fixed light bug Fixed pants & boots equipping - they go inte the acc slot for now Fixed two unaccessible merchants in the City Fixed a quest trigger triggering to early Fixed Double Goblina Fixed visible nametags during Goblina scene Dispel Herb updated to remove new poison types (retroactively added to prev ver) Some typos Fixed some npcs that might've gotten in the way Fixed some doors and map transfers in Capital City
About the Cards You get them automatically after certain romantical (?) encounters with characters. If you missed a card (for example: using an old save where you already finished a quest) you can buy them cheap from the Catgirl Trader (she's unlocked through a Frontier Conquest Quest). You also get the relevant cards when using Chaper Select, or you can just get them all in the Cheat Room.
0.41 Polish (not the language) - Edition Art/Scene 1 New Blowjob Scene for Goblina (Animations) (it happens before you go to the city) 2 Replaced a janky animation for Priestess with a better one
Gameplay Fixed some city-NPC behaviour/schedules Some visual enhancements for the city Game resolution edit A few more lines of dialogue here and there to spice things up Some new battle backgrounds More new items Updated Cheat room Updated Silver-Rank hall of fame
Bugfix Removed two fast travel point that shouldn't have been in the city - forgot to remove them last time.
0.4 Pump Action Yoghurt Javelin - Edition
Story/Art The main story continues in this new chapter... New Goblin Girl! + Scenes New Scene with Priestess + Church Maiden Various other small scenes Travel to Capital City! The first, but probably not the last visit to the city. Updated Church Maiden Sprite
Gameplay Added new party skills Added new consumable/combat items New loot items New enemy encounters Can toggle lightning effects in the new Options now - if you're playing on a phone or weak laptop this might help with lag.
Bugfixes Yes, but I forgot to write them down
What's next? First of all add in some extra content I didn't have time to squeeze into this release (wanted it done before the end of the month!). I will redo one of priestess animations. Adjust the size of some animations... A scene with goblina in the cave needs some renders... Some more scenes & better npcs around the city... and so on. And polish/finetune everything a bit more. Then... - Hoblina got height issues, but perhaps there's a solution involving some magical potions? - Hanging out with the party in town?? - Goblins plotting an attack on a farm??? - House upgrades???? - Baby-making????? - Multiverse Barrel?
0.36.9 Anaru II - Edition
Do ánál stuff withGobelle (xmas gob) (new animation/scene)
Adjusted some sprite sizes
Updated credits/hall of fame!
Optimized lightning in Church and other places a bit (some people had fps issues)
Fixed party members vanishing if you do Grindr during Amazon quest (also added this fix to previous public version) Fix menu getting disabled when chosing chapter select - new game (normal new game worked fine) Fixed some blocked areas
What's in the Next Update (0.40)?
Its a Story Update!
Plot: Church Maided has a quest. The gang travels to Capital City. Goblins in the sewer system? Priestess performs a miracle. Deep lore is revealed.
The splash screen might say 0.37.8, but its actually 0.36.8. I'm number dyslexic I guess.
New animated scene for Goblina
New animated scene for Gobsicca
New animated scene for Goblinette
In total six new animations!
Also a very brief dialogue w Priestess in church
Updated Town Hall credits, added the newcomers
Cheat room updated
Fixed Priestess disappearing after Amazon quest
Fixed SuccUbus Card getting stuck on screen
Fixed Grindr not actually charging 10 gold
Fixed issue with Grindr during amazon quest
---- What's next/Future Updates?----
As you noticed there's a bunch of buttsex, "butt "not so much story.
I'm saving that for the upcoming story update ->
Plot: Church Maided has a quest. The gang travels to Capital City. Goblins in the sewer system? Priestess performs a miracle. Deep lore is revealed.
0.36.7 Frontier Conquest II-Edition
Swamp Witch/Poison Seller with CG
Added some extra CG of Priestess/Anvil/Barrel at the beginnning of the Amazon quest.
A trader from a land far to the south appears... (w CG)
Some homecooked battlebacks (the background during fights)
Updated 2d tileset. Actually I think I did this in a previous version but forgot to mention it.
Added plugin that should make the loading/transistions between CG images smoother.
Four Frontier Conquest mission added! Clear an area from monsters/outlaws and get access to new characters/items/bonuses. It's gonna be a small side-hustle to the real story.
Finished adding the current Quests to the Quest log.
Polished some Maps
Adjusted some quest dialogue to make it a bit clearer
Added in number 'pop-ups' for healing, magicka etc
Better shop item info
Rebalancing of weapons/armor
Cleaned up some outdated item descriptions
Cleaned up some obsolete items
Updated hall of fame
Updated Cheat Room
Fixed some stats not getting set up the proper way when using chapter select
Fixed a quest Journal bug showing the wrong the quest
Fixed a wrong variable triggering when finishing Goblina's quest
Fixed a wrong variable triggering during Goblina's quest
Fixed some dissapearing labels
Removed plugin that caused black screen for some players
Fixed player not getting proper amount of xp/skills when using chapter select
Added some sidequest variables that were missing when using chapter select
Fixed some wrong variables (for quest/dialogue) triggering when using chapter select
Fixed bug that caused the player to get stuck in Town Hall during Xmas Quest - thanks Steritz!
Fixed bug that caused the player to get stuck in Cottage upper floor
0.37.8 will be up in a day or two on patreon... willl likely have some new animation. ;) .. and after that I'm gonna focusing on the the next story update:
In the Capital, there's rumors of Goblins beneath the City... Church Maiden has a request for Goblin (S)Layer. (Main Story)
Making the Cottage liveable again.
Frontier Conquest - Secure/Clear areas on the map - occupied by Bandits/Monsters - and make them safe for people to live in. These people will offer new items, services and maybe something more? Kinda like when you clear a settlement in the W*tch*r 3. Except more low-budget.
Romance Cards are all the rage in the Capital at the moment... bet this trend will arrive in the frontier soon.
The Story Continues... New (lewd) animations & CG - Goblin Layer encounters a bandit (who didn't skip leg day) A certain government official shows up for a quick visit Some outlaws try to unionize Goblin Layer acquires some Free Real estate, except its not free Adjusted some sprites Anvil (Elfu) model made slightly thiccer (still flat do not panic)
Chapter Selection system at the beginning of the game lets you skip to certain points in the story Made more progress on the Quest Journal Skill/Enemy balancing More combat music variation New lootable items
There were some, but I honestly forgot what it was. I need to write this stuff down the moment I do it.
Adding in some extra CG & polishing, that got left out from 0.36.5 due to time restraints. In the Capital, there's rumors of Goblins beneath the City... Church Maiden has a request for Goblin (S)Layer. Making the Cottage liveable again. Frontier Conquest - Secure/Clear areas on the map - occupied by Bandits/Monsters - and make them safe for people to live in. These people will offer new items, services and maybe something more? Kinda like when you clear a settlement in the W*tch*r 3. Except more low-budget. A catgirl? Romance Cards are all the rage in the Capital at the moment... bet this trend will arrive in the frontier soon.
0.36.3 Next Update will be the Story update - Edition
This update 'lays' (get it?) down the foundation for the upcoming story update!
The changelog is a bit long, so get your reading glasses.
Shorter loading times during Gobiscca's scenes
Polished some CG, removed clipping etc
Fixed up two animations that had some clipping/light issues. (added these to the previous ver as well)
Remade & upgraded the old CG for Priestess and MC - better light, environment, texture and so on
New "jiggle" animation for Bath Girl!
Testing out some upscaled sprites for combat!
Better options menu
Added option to Change Keyboard layout in options
Added option to Change text speed in options
Added option to Change combat animation speed in option
Added option to Edit a bunch of other options, if want to know which options, your only option is to check the game options.
A. Got rid of the old Quest Log plugin - it wasn't bad, but would likely break your saves whenever I added a new quest - a bit annoying right?
B. Thus: Started building my own homebrewed Quest Log system! It will be more compatible with future updates! It's not finished yet, added the structure and some placeholder art, will fix it up for the story update.
Animated cat sprite in Potion shop - not really important but its cute
Randomized loot - currently gold - in the future I'll add item loot randomization as well
More interactive lootable objects - check that barrel!
Updated light effect plugin/adjusted lightning
Some cutscenes have been made more "cinematic" (cinematic bars)
Better item descriptions - re-added
Behind the scenes optimization and clean-up of the game
Updated Credits (Town Hall)
Fixed bathgirl CG showing up at the wrong time
Fixed not being able to quit dialogue at general goods girl by right clicking
Also thanks again to qwertz7654321 the bug fixing hero:
-Fixed Collision Stuff
-Fixed Misplaced Tiles
-Fixed Cleanup of small (item) events
-Fixed Invisible Walls
-Fixed and Polished Gobsicca's event a lot!
- Fixed Npcs blocking pathways
0.36.2 Everyone's doing HD remakes - Edition
Scenes/Art Remade multiple animations and CGs for Goblin - better lightning, texture, everything. It should now be more consistent with the rest of the art. (Priestess/MC CG still needs to updated - I'll fix it next update) Added 'Bust' CG for Armor Shop girl & General Goods girl. Updated Goblina's scenes in cave - was still using old frameworks/methods Tested AI(?) frame interpolation to make existing animations smoother. Only drawback is a an increase in size.
Gameplay Battle in intro cave is a bit quicker Currently rebalancing how the combat works , making it more tactical. Combat is not the main focus of the game, but it's there so it should be as interesting as possible. Step one is bigger enemy variations and different skills being more/less effective against certain enemies. Rebalanced the overkill function a bit. Rewrote the taunts a bit. Faster resting at Farm girls place
Fixes Fixed weird bug that made the "smith girl" text appear all over the church Fixed Church Maiden sprite appearing even though the church is supposed to be empty Fixed some camera issues
Behind the Scenes Done a lot of work on the next storyline, new areas, characters (lewd), dialogue, enemies and so on. So the next story should be out this month - February. Plot: Goblin Layer is on the lookout for some new real estate. The gang sets out to deal with a bandit that didn't skip leg day. An old enemy shows up for a quick visit. As expected, things do not go as expected.
Spent a time on upscaling/updating/upgrading/uplifting/upending my assets. Y'know textures for hairs, skins, clothes and so on. It will pay off in the future.
Also, as you may have noticed (or not) the game uses compressed art at the moment. Gonna have a poll on the patreon later on to see if people wanna go back to uncompressed, or if this is fine.
0.36.1 Ara Ara Edition
Sorceress Titjob, talk about fluids after 3rd dungeon (animated) Compressed all the images with pngquant. Small difference in quality. Big difference in size. Still got the originals of course. Gonna try compressed for a while, then poll on the patreon. Short Cutscene - NTR goblin's adventure continues. Short Cutscene - Goblin's getting along (Visit the goblin cave) Resized the Xmas xxx animations, turns out they were the wrong size. Oops. Testing a new look for the World Map* Testing a new look for the tileset* * (It's back to normal again in the early access version lol)
Gameplay Changed a some sound effects for a better experience Added latest bathgirld & blondie scene (armor shop girl) to cheat room Farm girl's milking scene accessible slightly earlier than before Combat - Turn order displayed Combat - Barrel's attacks are Area of Effect instead of random now. The targeting is a bit wack at the moment, but I'm gonna fix the hitboxes 'til next time. Combat - Overkill gold & xp bonus, if doing way more damage than needed to kill an enemy. (usually happens if Goblin Layer finishes them off). Needs some finetuning.
Fixes Farm dialogue trigger when it shouldn't
0.36 tfw when no brown tomboy gf edition
Scene New Scene with Bath Girl! Also changed her hair to a better quality model. 'Bust' CG for Smith girl. Polished some CG.
Gameplay I'm remaking how a bunch of variables and triggers for scenes work. This isn't really something that's noticable ingame though. But, If the latest bath girl scene doesn't trigger, there's some saves in the game folder you can use.
Fixes Thanks again to qwertz7654321!
Tilesets/Collision Stuff Invisible Walls Misplaced Tiles Cleanup of small (item) events renamed2 / 3 new maps put it in the fast travel points that were missing areas Worldmap Adjustment of Events Worldmap Displayed name /how to interact Main Village-Fast Travelpoints Main Village-Debug Statue Main Village-Corrected Smoke Maiden label Weapons & Armor Lights Farm-Barnentrance Farm-NPC Blocking entrance/exit Farm-moved Tiles Farm-changed bed it would reset cowevents if used FarmInside-> FarmInside Upper Farm Girl's Barn-Exit Areas i spent a bit more time in: Grinder-Events Interaction/Displayed Img/ Below other Tiles Grinder-Lighting Grinder-Changed the Fountain (looks different) Grinder-Doors Img displayed/interaction Grinder-Only Spawning Party Members the Player has met Grinder-changed the return priest event(she was still losable) And a lot of other things.
0.35.9 Pantsu - Edition Scenes New Scene with Armor Shop Girl (Blondie)! Bar Girl got a new haircut/new renders. according to patreon poll and perhaps some bribes. Discovered when testing, that her hair model would cause clipping/trouble during animation. Sadly she is just too thicc for long hair. This is the reason for the change. Added 'Bust' CG for Sorceress, Farm Girl and Church Maiden Smoother image transitions for some scenes. Something else that is smooth, is my brain. I didn't realize you could fade in/out images until I made the Xmas Special.
Gameplay Better item stat descriptions Updated hall of fame Updated cheat room Compressed some audio, a bit more room for animations instead :)
Fixes Fixed Church Maiden Bust getting stuck on screen (in a bad way) Very big thanks to qwertz7654321 who fixed pretty much all of the stuff below. Really helps a time-deficient dev out.
-- Cheatroom fixes -- Bathg 1&2, CGgirl replaced with their updated scenes (gets rid of missing picture errors) Fix for Gobelle some scene not playing correctly Fix for scenes disappearing after you played them walking on/into walls dark backgrounds added Labels disabeled before or enabled after scenes correctly Fix for NPCs blocking exits/entrace Fix for getting stuck behind houses invisible walls Collition to stuff that should have it like backsite of a bench, trees, waterpump... Fix for SE chest wrong amount Little layout change for cheatroom --Xmas-Event fixes-- Fix for Winterfarmgirl Fix for wintermaintown west teleport Fix for Taking the "Winebottle" in santas room ->all of them "broke" the event bc they return the player to the NON-winter village and are fixed --Worldmap Fixes-- Fix for some collision/shadows on the world map Walk in goblinetts cave (v2&v3) instead of "click" in
0.35.8 Happy New Year-Edition
Scenes All 'butt' a few new renders of Town Hall Girl Uno new render for Gobiscca, standing cowgirl or whatever its called Added replayable animations for Gobelle in Cave Added replayable 'finish' anim for Gobsicca in Cave Added Xmas Special finale scene to Cheat room
Gameplay Added revisitable Abandoned Fort Exterior area (3rd dungeon) Updated Hall of Fame
Fixes Fixed Goblina's scenes in Cheat room not working properly Fixed some small problems with Farm Girl bathing scene in cheat room
I also remember fixing some other stuff, but I don't remember what, so it was probaby nothing important.
What's up Gonna focus on continuing the main story this month, these kind of updates takes a bit longer than the others, but should be done before end of January, and I'll probably have time for a small update as well. Maybe two.
(0.35.7) Xmas Special! I think it's still in time for Russian Xmas?
---Scenes--- The adventure starts in the Town Hall, there's a table with some green Xmas shit on it + a candle. Click on that. Should be a screenshot in the game folder showing it. Unless I forgot.
It's the end of the year and Goblin Layer is more broke than ever. The gang sets out on a winter adventure to the far North, where something just ain't right.
New CG and animations New goblin s(E)a-girls Boat/Cart travel cutscenes Finland added to Goblin Layer lore
---Gameplay--- Changed knockout effect sound A few new sound effects Christmas decorations Temporary new menu, world and combat music Rebalanced some combat stats A small port town + shop added New combat items New edible items Some new types of enemies A winter version of Hubtown & Farm Girl's farm Can re-visit burnt elven fort after quest New password for Cheat room
---Fixes--- Fixed missing image during burnt down fort cutscene Fixed 3rd Farm girl scene from disappearing in cheat room Fixed Farm girl blocking door after fence quest Fixed Grinder exit (walk to the edge of the map instead of clicking on the edge of the map) Fixed some missing sound effects Thanks qwertz7654321 & gang for finding 'em :)
0.35.5 Shitload of Fixes-edition
Added Town Hall Girl 3d CG, added small intro scene + "bust" Added Gobiscca headpat scene (lewd) Tested using frame interpolation to make one animation smoother, it worked fairly well Edited the 'bust' art for Gobelyne, there was a seam at the bottom of the screen Edited General Goods "discipline" scene to work with better with the new art
Additional Sound fx to Grindr area Additional Sound fx to Cheat Room Additional Sound fx during repeat milking Added "Got milk" message after repeat milking Additional *Smack* sound during General Goods refund scene Fancier camerawork in intro Cave (A little) Fancier camerawork in intro Cave Added Speech/Expression bubbles during in Cave Added Birb to farm Edited some dialogue options for Goblinette Added mead and stuff that can be bought in the Inn Updated Town Hall silver Credits
Fixed name labels showing up during scene in Cheat room Fixed some typos Fixed (un?)dead goblin standing up in intro cave Fixed "not here either" dialogue showing up in farm even though the related quest was over Fixed invisible farm girl after fence repair side quest Fixed repeated hammer breaking Fixed General Goods + Smith hammer scene repeating Fixed General Goods "discipline" scene missing art Fixed Smith sprite walking around during scene Fixed Goblina standing image showing up during animation Fixed Rooftop chest outside 3rd dungeon not being accessible Fixed Milk having a chicken club icon lol Fixed some inconsistent dialogue windows during cowgirl milk scene
Remaking how I use variables to trigger scenes and shit, to a slightly less stupid system. Not really something you will notice in-game, but its necessary making more complicated quests involving more characters. It will also make it easier for me to implement a chapter select feature
New small scene with Farm Girl! Bath sprite for Farm girl. New scene with General Goods Girl! Upgraded all of General Good Girls old art + her outfit! I haven't had a lot free time lately, so I haven't been able to playtest so much. Didn't even have time for a custom title screen for 0.35. Let me know (preferably in the discord) if there are any problems. I will have it fixed as soon as possible. I'm gonna update the quest log later as well. The scenes can be started after the third dungeon & if you've milked Farm Girl in the Barn. Behind the scenes - I'm restructuring how I make quests, so you might experience a few bugs, such as being able to repeat some scenes. I recommend doing the scene with smith girl from 0.34 before the new scene with Farm Girl.
Gameplay Improved the aesthetic of some maps a lil bit New music note icon for dialogue.
Bug fixes Fixed some headpat related issues
Whats happening with the game recently, and what will happen
Working on xxxmas special, lets see if there's a christmas miracle and I manage to finish it in December... After the christmas special I'm gonna focus on continuing the main story. Goblin Layer HQ + Amazon (not the company)(not the car either)(not the rainforest either) + Totally-Not-Watertown. Yes, there will be pregnancy eventually. Story just needs to progress a bit first. High quality memes got posted on the discord. Do you remember those cards from Witcher 1? The one's you got after 'romancing' someone. I want to add something similiar.
---Scenes--- New Scene with Smith Girl! Animations! (talk to her after the 3rd dungeon with Gobsicca + after she has repaired your helmet). Upgraded Smith Girls intro art while I were at it. Added Town Hall Girl 3d bust. Actually forgot add Town Hall Girl 3d bust
---Gameplay--- Improved the aesthetic of some maps a lil bit New town soundtrack, gonna move away a bit from the standard rpgmaker ost Added/changed some more sound effects here and here, makes a bigger difference than one might think tbh Adjusted some collision Updated cheat room
---Bugfixes--- I don't remember, so probably nothing important.
---Whats happening with the game at the moment--- Next update: New small scene with Farm Girl + New scene with General Goods girl. Working on continuing the main storyline soon-ish. Enter: Goblin Layer HQ + Amazon (not the company)(not the car either)(not the rainforest either) Yes, there will be pregnancy eventually. Story just needs to progress a bit first. High quality memes got posted on the discord. Celebrating over 200* patrons by letting 'em suggest some scenes for the game. Will have a poll later Working on xxxmas special, lets see if there's a christmas miracle and I manage to finish it in December... Do you remember those cards from Witcher 1? The one's you got after 'romancing' someone. I want to add something similiar. *Not actually over 200 anymore lol - Always a drop in numbers at the end of each month - still gonna celebrate tho
0.33.2 Performance (plus bug fixes) - Edition ---Scenes--- Headpats are back on the menu (accidently removed in 0.33, the greatest tragedy of our time)
---Game--- 1. Upgraded NW.JS to 0.48.4 2. Upgraded PIXI to 4.8.9
---Fixes--- Fixed camera getting stuck in 3rd dungeon (Biz Goblin).
---FAQ--- Q: Bro, what the fuck is a pixi. New scene where? A: Important performance update! Sometimes these 'boring' updates are necessary... It should help with animation playback among other things. Next update will be fun again! Scene(s) will be based on patreon poll result!
0.33 Sigma Grindset (plus bug fixes) - Edition
---Art/Scenes--- Remade/upgraded Goblina's foreplay art with better light/quality/posing/post/etc. Anims not remade yet, and some other stuff. Different versions of Goblina foreplay scenes, during the quest and later in the cave. Upgraded Goblins Layer's helmet textures, very important. Added New goblin(woman) with new animated scene! (Look for Grindr on the world map)(it's not what it sounds like) Compressed a few renders that was unnecessarily large. - Adjusted some dialogue with Gobelyne Added some sound effects
---Gameplay--- Health potions heal more Some new restorables/healing items added & new merchant Indroducing Grindr (it's not what it sounds like) Grandma in the main town gives you hints & can change your game/movement speed (If you go way too fast you might break some stuff tho). Made scene skipping fireplaces more visible. Added option to skip 3rd/Gobsicca dungeon. Milking cowgirl gives you uh... milk - World map cosmetic changes Added some sound effects Added small sum hidden gold outside grindr Updated silver adventurer hall of fame (credits) Updated Cheat room
---Fixes--- Fixed milk icon Fixed cheat room door blackscreen Sometimes anim randomly freezes, but the scene can still continue, currently looking into it. Buy/Sell button is back again! - Fixed Goblin Layer's equpment slots. Fixed some bugged dialogue with Gobelyne Fixed bug with goblins not respawning in grindr Fixed bug with treasure not respawning in grindr Fixed bug when image doesnt dissapear after scene Replaced bugged treasure chests
---Coming Soon(tm)--- Remaking the rest of Golbina's renders including animations. Animations and stuff tend to be a little more complicated.
In-game collectible character cards, like a bio/profile or pinup or whatever it's called
Near Future story events: Goblin Layer will encounter an bandit-ette, and set up a new base of operations, that can be upgraded. The townswomen are becoming hornier. Hanging out with the party members. Once the new base is in place & maybe one more goblingirl dungeon is done, I'm gonna start working on preg gobs.
Try to upgrade nw.js + pixi for better performance, the problem is that certain versions are incompatible with certain plugins, so I need to experiment a bit and see what works.
0.32 Questin' Edition Saves before 0.32 will probably cause trouble with the quest log. HOWEVER! I have included a save for 0.32 with the main quests completed, for your conveniance. I can't spell that word, but you know what I mean. See attached files at the bottom of this main post.
Art/Scenes Added replayable anim to Gobsicca (biz goblin) in the goblin harem cave Added replayable anim to Goblina (goblin shaman) in the goblin harem cave Improved dialogue, text & sound effects to make the Gobsicca + Child Support Succubus scenes flow better Improved a little dialogue for a Farm girl scene
Game Updated cheat room Changed cheat room password to a shorter word Updated credits/hall of fame Quest log finally added! Simple at the moment, but off to a good start! Adjusted some some sound fx Upgraded vplayer to 1.3
Fixes Fixed double sprite of Goblin Girl, probably Fixed 3rd dungeon backtracking leading to black screen Fixed some typos/grammar Fixed repeated sniffing Fixed clipping through a table in the inn Fixed a buggy trigger in Gosicca's dungeon, that would cause freezing if you hit it twice Fixed Gobsicca a.k.a business goblins name tag Fixed a bug that caused the milking scene to repeat the wrong version of the scene Got a report that cheat room keyboard text input didn't work on mobile. I have added a folder called 'optional fixes' in the game folder. You can use the file there to revert to basic screen text input, which hopefully works on mobile. Instructions in the folder. In the same folder, there is a also a file that can fix video/anim crashes related to LTN_SkipVideo plugin. A small number of people had trouble with this (actually just one report, but still). Instructions in the folder.
Other stuff happening Remaking Goblina's scenes with better light, there's a bunch of examples on the discord Coming Soon(tm) Goblin Layer will encounter a tall muscular bandit-ette, and set up a new base of operations, with updgrades. The townswomen are becoming hornier. Hanging out with the party members. Once the new base is in place & maybe one more goblingirl dungeon is done, I'm gonna start working on preg gobs.
0.31 'A lack of self-confidence can lead to a lot issues'-edition Art/Scenes New scene: Anvil(Elf) & Priestess & Church Maiden takes a bath. Drama ensues. Go to church after dealing with the Goblin Factory/Business Goblin. Switched Sorceress handjob to new animation loop system. Previously it just played once and done. Polished Gobsicca's dungeon (introduced in 0.30) dialogue and events. Switched the animations to new system. Goblin Layer and Dwarf has a non-sexual drinking scene in the inn together. Unlocked after bath scene. A lil' bit of light/color correction for some renders.
Gameplay Some aesthetic map touch ups Fixed some hit-rates cat Switched out old animation loop system for a new one, its not perfect but its more reliable than the old one. And simpler to work with. And doesn't need as much time to load.
Fixes Fixed image not dissappearing when leaving cheat room door, or maybe I already fixed that in an earlier version. I don't remember. Player will recover health after each goblin dungeon scene to avoid a rare problem where you get a game over after the scene.
Current plans for the near future Add proper quest log More scenes with all the townspeople More scenes with the new party members Setting up an upgradable Goblin Layer base of operations More interactions with the gobs, simple relation building system Planning how to handle preg Gobs Planning 'totally-not-watertown' adventure Amazon encounter
0.3 Chapter 3 Serious Business-edition Art/Story
A cheesy plot thickens. Goblin Layer's most feared opponent enters the story. Two new party members join the team. New major goblin scene + dungeon + aftermath ... and did someone survive the cuckening in chapter two? Lots of new art & animations
General Gameplay Stuff
More cosmetic improvements for the tileset/game maps. The two new party members will hopefully make combat a bit more fun
Fixed passed out girl in bar changing sprite Fixed repaired helmet not equipping Fixed image not disappearing after choosing 'leave' at cheat/dev room door (inn)
To Do (in the near future):
Update NW.js actually not compatible with my animation player Replace all old art optional art pack (3d with Cartoon/Painting filter basically) more interactions with goblins & party members, gob preg more stuff to do with the townspeople, elf/priestess/church maiden bath scene base of operations better/more reliable video playing
0.27 Renovation edition
Replaced Bathgirls intro scene art with better quality Replaced Cowgirls wake-up scene art with better quality Replaced Goblinette groping art with better quality Replaced Goblinette greeting pose art with better quality Added greeting pose art for Goblina
Currently testing a video plugin that lets you loop animations + display text/dialogue at the same time, there's a goblin outside the town hall if you wanna give it a try. Renovated the Town hall to fit better with some planned future art. Added Load Game options to main menu (in-game) Added message log. If you press tab during text/dialogue you can open up the message log. In case you missed something. Taunt skill Fancy new icons, still being finetuned though Fancy new cursor
Removed some story triggers that were left over from testing Fixed armor shop lady intro scene getting skipped
This should be the last "small "update for now. Next update will be the big boy update with new party members, new goblin girl and more of the main storyline. There's still some old art that should be replaced with higher quality stuff, but I will focus on finishing the next chapter, and continuing the story first.
0.26 Mega Milk Edition
Art/Scenes: Replaced many many images with higher quality versions! Not just in terms of resolutions, but shaders/lightning. I'm using raytracing now. Sort of. Still some left that needs polishing though.
New scene with Cowgirl! What is the secret to her cheese? (Unlocked after Goblin Shaman dungeon)
Gameplay: Increased overall resolution of the game! Names will be shown during dialogue! Name tag above character sprites (for important characters)! Name tag above important locations! Nicer looking maps, tilesets. Expanded some maps (It was necessary due to the higher resolution). Some new combat abilites, not quite finished yet though.
Fix: General Goods Girl image not disappearing after dialogue
Notes: There will be one more small update after this one. After that, it's time for 0.3 which will be a bigger story update
Currently working on the following for 0.3:
- A cheesy plot unfolds! - addiction! - Goblin Layer's most feared enemy! - Business goblins! - A flat elf! - A thicc dwarf! - A shortstack goblin!
0.25 Polishing update
In this Update: Bugfix/polishing and new scenes
New Scene with Sorceress (Potion seller) (animation) New Scene with Smith Girl, and I guess two mini-scenes with General Goods Girl & Amor Shop Girl Intense headpatting for both goblins Remade some animations with new light/shading/quality (also removed cursor) Added some extra pics to intro
General Gameplay Stuff
You now control priestess in combat Optimized the in-game lightning a bit. If you don't like the new style of lighnting or if it lags, it can be turned off in the menu. Some cosmetic edits around town Added option to skip directly to the goblin in the intro cave. Click on the fireplace. Re-added video/animation skip plugin. Hopefully no more trouble. Click Esc to skip. P to pause.
Failed to execute 'removechild'.... Crash during certain scenes should be fixed now if the gods are merciful Fixed goblin girl cg not dissapearing after scene is done Removed event trigger from church, forgot to remove it after testing ToDo note removed from inventory after quest is done, as it should be Fixed when changing weapon or shield, the helmet is removed and cannot be returned. Fixed a chest being opened endlessly, getting 150G each time. No more free gold, sorry. Fixed sprites of defeated adventures changing when clicking them in intro cave
v0.21 Boring fix edition Wasn't expecting to update again so soon, but some stuff needed fixing
General Gameplay Stuff
Testing out a fancy lightning plugin (the light is still wip). Effects an be turned off in options. Better "shading" Sped up battle animations a bit Priestess recovers stats in church Better window for dialogue choices A little extra gold rewarded + a health potion after intro You can heal at a farm north of town, but this wasn't very clear. Added a dialogue line pointing to the farm. (After you exit the town hall, just follow the road north)
NW.js profile error fixed, probably added Goblin Slayer's face to some dialogue rearranged som dialogue for the townspeople Bunch of small cosmetic changes around town Blocked off some tiles that should be blocked Lockpick is now removed when breaking fixed image not disappearing after scene in cave (after you got two goblins stored there)
v0.2 CONTENT! Changes
1. Quests/Scenes/The main reason you are playing this game
New Goblina with big scene(s) (Main story Chapter 2) New scene with general goods girl New scene with bath girl New combat moves for Goblin Slayer New model/look for general goods girl + replaced old art Remade two Intro Goblin animations Teaser for some new party members (for next update) Priestess in 3d
2. General Game Stuff
Bought a plugin that lets you skip/pause animations. Use ESC to skip. P to pause. Added Plugin - Right click (mouse) to hide text. Added quick splash screen Added some life/ambience to the main town Added "to do" note to player inventory, it tells you what to do. Added "control note" to player inventory, it tells you the controls. Added some new tunes Added autosave before scenes with animations***** UI/Interface makeover Small graphics/tileset/effect overhaul
Fixed not being able to target Hobgoblin with mouse. Arrow keys/enter always worked though. But now both ways are fine.
*****Apparently if you skip the text to fast, some animation clip can sometimes get stuck/frozen. I have re-recorded some intro animations and used a new webm-encoder to convert the animations. Hopefully this will fix any issues. I have also added autosave before scenes with animation now, in case you need to restart.
Bought an upgraded graphics injector mod thing for my program. Better quality AO, SSLR, SMAA etc etc blahblahblah Added anti aliasing plugin to my image editor (also smoother edges) Basically the graphics will look a little bit better in future updates. --- Based on Patreon polls I will probably tweak the artstyle a lil bit moving forward.
5. Other notes
I have to wageslave and go outside sometimes, maybe even talk to people, but I'm working hard on the next update! Hope you enjoy!
v0.1 Initial version
6-07-2022 the english version of the Goblin Layer game has been updated.
ImagesVideo Installation help
In order for you to be able to install this game, you need to enable (allow) installation of applications from unknown sources (Unknown sources) in the phone settings. Usually this item is in the Security section