Lord King - this is a visual novel with elements of strategy. You are going to face everything that includes in life of the lord: controlling other people, obedience to the queen, intrigue and honesty, rebellion and wars, betrayal and loyalty... It's only depends on you what kind of ruler you want to be.
In this update, I focused on technical things. First of all, I implemented some features that you have been asking for for a long time. Second, I've simplified the raid system a bit to make it easier for you to use it, because it's an important part of the game. Third, I made the new animations even more complex by switching to new technologies of creating them. So this update will serve as a good base for further development of the game.
Changelog: - New scene with Danka and Lori. You need to complete her quest and have Lori in your harem. - Continuation of Ully's quest. - Continuation of Catherine's quest. - First meeting with a new character - Barbara. - Improved fighting and raids (Please, folks, use raids to make money, don't rape the skip time button). - Increased base coin plunder in the raids: 15->17 coins per enemy. - Increased amount of capturing slaves in the raids. - Successful attack and defend give more kills and less casualties and you can't lose more men, than enemy. - Decreased the chance of failing to find something interesting in the Wastelands. - As you asked, I made UI bar with your resources. - As you asked, I made the Questbook bigger, revamped it (added bg image, a new scroll, made some other changes). - Added tooltips for all icons. - Fixed a bug with famine. Also now you'll see more noticable messages in the weekly report, when your people are dying. Capture more slaves in the raids, or buy them from Cuman to solve the food issue! - Added 30 and 50 options to "Make slaves into citizens". - Added negative limit to the Pamela relatioship points, when you caught her. Now it's -5. - Minor fixes and changes.
- 2 extra animations (aka extra angles of an existing animation) - the old code is still working, so if you already entered it, do nothing, you'll see these angles in the repeatable scene with Ully. Also I improved the way of showing it, it's more natural now (hard to notice that it is extra:)).
Important things - A scene with Pamela (was in the teaser update - you need 4 relation points. To get them be gentle with Pamela. Your prevoius choices are counted, so you can get the scene next time when she get caught). - Continue the story about Lori's mother. - A quest with Taina. - Main event of the update - Megan's quest. The longest one-shot quest in the game at the moment. Make saves and check all options! - Added a random animated scene (I'm cruel, I won't tell you how to get it). I added it to make the game a bit less predictable. - Remade an old scene with Megan ("Chasing Tsug" quest). Now it's more pleasable to eyes.
Small things and bug fixes - Added Attack, Skirmish and Defend options to the combat. You can rush, if you have numbers and want to finish the battle faster. Or you can defend, if you're outnumbered. If you don't want any risk, just use the Skirmish - it's a new name of the old Attack option. - Slaves in the stock: +200; - Now you can buy 50% of weapon at once; - Added status report screen to Taina. Now you can get the report anytime; - Changed the slaves cheat. Now it gives 200 slaves instead of 100 (to avoid starving issues); - Fixed bug with negative food when starving. Now it can't go below 0; - Patched the Mutant Disobedience never complete bug; - Added a scrollbar to the questbook. We have many completed quests, so we need the scrollbar; - Minor fixes.
- Quest with the Queen and Vica; - Quest with Danka (both ways: when she's yours and when she's Pinos); - Quest with Catherine; - New scene with Pamela (gentle->blowjob) - Total: 12 animations, 150+ images. - Redone Harem, Farm and Mutant Camp (they will be changed by the quests); - Increased quality of the new images and animations (I mean technical things - I hope you'll see it xD); - Fixed and improved quests description for new players (now the game should be much more friendly to them); - Added 8 music tracks (this is the first music in the game, I'll keep improving this aspect further); - Added an option to change the relationship with your people in both ways (talk to Taina).
Small things and bug fixes: - Megan steals less slaves max: 10->7; - Less max slaves escapes: 5->4; - Fixed a bug when Pamela get caught even if you deactivated the law; - Now the selected tab (Active/Completed) and the selected quest are highlighted in the Questbook. - Added an icon of the game.
This is a short update (I had less than 2 weeks to make it - more info, as usual, in the dev notes), included two stories: - A new scene with Ully's punishment + a repeatable scene with changed text + 2 animations; - A scene with Lori. You need to decide, if you want to start a romantic relationship with her, or you want her to stay just a slave. If you chose the first option, you'll get a date with her + a repeatable version of this date + Lori's quests (1 or 2 depends on your choices - they can't be completed atm) + 5 animations. If you want her to be just a concubine, you'll get a new harem scene with her w/o the quests (cuz MC doesn't give a shit about Lori's problems in this case) + 3 animations. Some moments: 200 slaves are added to the slave market (I remember about you!); Fixed a bug with displaying income in status report of Pino; If you invited Lori, but didn't go to your bedroom at night (and skiped time elsewhere), you don't get the scene this night, but Lori will start coming to your bedroom every night until you finally date her. Don't invite her again, trust Lori, she always remember about the date! v0.3
Added: Finding different camps and a mutants unit in the Wastelands; Once you find a camp, you can attack, trade or racket; Fighting with enemy, based on your soldiers, weapons and experience. To win you need to kill half of enemies (and vis versa); Trading with camps - you can sell your weapons to them (usually overpriced); Racketeering the camps - if you have twice as many soldiers as an enemy (and St. Radium is on your side), they'll give you some coins without a fight; Ambushing units - to success you need to have more experience than your enemies have (and, again, St. Radium should be on your side). A successful ambush kills some of enemies troops without losses and can even lead to auto-win; Plunder: in these raids you can get coins and slaves (but only people; as you know mutants must be exiled); Sexual punishment law is implemented. Now you can choose what to do with a thief girl. 20% chance to get the scene on the Council. If you treat her well, you'll increase the chance to get the scene, and vis versa. The chance can't be lower than 11% and higher than 29%. No relation penalty for now - do with her what you want to do, she is a criminal after all and must be punished. new scenes with Taina, Danka, Catherine, Pamela (a new girl); 6 new animations; 2 buildings: laboratory (+10% profit) and outpost (-10% chance of the farm being attacked). I added cheatcodes (for $5+ patrons to thank them). Bugfixes and tweaks: improved the weapon system. Now cost of 10% of the weapon depends on your soldiers quantity; fixed the bug when the weapon number could be negative; fixed the bug when Lori shows up in the slave market afer you rent her to EDL; added starving: your people will die every week if food<0. 1% of all people will die per week in the order: all slaves->all citizens->all soldiers; To prevent food collapse, I added an option in Taina's talk window to enslave your own citizens (it reduces the people's attitude towards you, ofc); now laws change the attitude as well. Taina will tell you about it, when you try to change a law next time; minor bugs.
addded 5 main quests (you can't miss them - just get some sleep, go to the council and then follow your quest book) and 1 side quest (with Cat if you didn't stand her up - talk to Adam about his mother at noon). More info read in Dev notes. remastered 96 images and 4 videos of the intro (now it's clearer if MC took *spoiler*'s virginity); fixed the bug with text skipping when you're trying to save (this was the worst bug, many people reported about); fixed the bug when you can't click on a character after saving/alt-tabing; improved the game code (side effect: now you could rollback/rollforward freely); added a limit on casual slaves for sale, now you can't boost your economy endlessly (I will add some slaves to the market every update). v0.12
Stability of the game is improved a lot. Fixed: Skip time rollback bug. Show save screen when you click on sandwatch. Show navigation menu when you talking to people in every palace room after loading. Rollback to previous dialogue is fixed - now you will return to a previous room, not to the morning council or previous diaolgue. Some minor bugs. Spellchecked as well. And to make this fix more spicy I added 2 lewd scenes with Lori: cunni (good care) and forced kiss (bad care).
v0.1 - Initial Release
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